Search found 22 matches

by charlieg
Thu Apr 19, 2018 5:48 am
Forum: Released Mods
Topic: Handpainted model replacement project
Replies: 225
Views: 34620

Re: Handpainted model replacement project

I really look forward to the day I replay Daggerfall in HD with your hard work driving the immersion to another level. This is really nice looking stuff, please keep up the good work.
by charlieg
Thu Nov 16, 2017 9:17 pm
Forum: Community
Topic: A Daggerfall Fan Returns
Replies: 7
Views: 954

Re: A Daggerfall Fan Returns

I really don't get the nudity / no-nudity thing. What is the obsession with being so PC? Boobs are a perfectly natural thing. I thought we were becoming more accepting in society e.g. breastfeeding in public is becoming more frequent and less taboo. As long as it isn't overly sexualized then why do ...
by charlieg
Tue Oct 17, 2017 1:36 pm
Forum: Community
Topic: Arena's engine also used in Terminator: Rampage
Replies: 11
Views: 1905

Re: Arena's engine also used in Terminator: Rampage

People forget about Ultima Underworld which predated Wolfenstein 3D and actually was 3D (UU came out March '92 and W3D in May '92).

https://www.youtube.com/watch?v=6sh_DY28wl4
by charlieg
Mon Sep 18, 2017 11:27 am
Forum: Mods & Features General
Topic: TreeIt
Replies: 3
Views: 1227

Re: TreeIt

Does the plugin work in Unity, or do you have to create the trees and then export/import them? I might be mistaken but I believe it to be the latter. It produces the models according to a seed and then you can import them into Unity. I guess that could be made to be done on the fly but that's not w...
by charlieg
Fri Sep 08, 2017 11:54 am
Forum: Mods & Features General
Topic: TreeIt
Replies: 3
Views: 1227

TreeIt

TreeIt: http://www.evolved-software.com/treeit/treeit Overview Tree It is an easy to use real time 3d tree generator for the simple creation of your very own 3d tree models for your dark basic pro and dark GDK apps and games. Features - Very easy to create high quality 3D trees. - Create any tree, n...
by charlieg
Fri Sep 01, 2017 10:00 am
Forum: Community
Topic: TESII: Daggerfall Symbol
Replies: 9
Views: 1501

Re: TESII: Daggerfall Symbol

The Daggerfall dagger (credit here: viewtopic.php?p=7183#p7183 to Nikita).

Image
by charlieg
Thu Aug 31, 2017 3:03 pm
Forum: Modder Discussion
Topic: Mod Suggestions
Replies: 13
Views: 2032

Re: Mod Suggestions

Ignoring the many technical issues, the art assets simply weren't designed to work this way. Interior spaces only loosely correlate to their exterior shell and windows don't even line up between inside and out. Some interiors are larger than their exterior. There are ways you could solve engineer a...
by charlieg
Thu Aug 24, 2017 2:49 pm
Forum: Released Mods
Topic: Handpainted model replacement project
Replies: 225
Views: 34620

Re: Handpainted model replacement project

That broom looks like it shouldn't stay upright. Wedge the top of the broom into the top right corner of the shelf or something.
by charlieg
Tue Aug 22, 2017 12:18 pm
Forum: Mods & Features General
Topic: Alternative City Generators
Replies: 4
Views: 1361

Re: Alternative City Generators

I didn't really bring it here with any expectation of action. I just thought it was 1) fascinating and 2) food for thought for perhaps a future game mod by an inspired contributor. I mean, it's dreamy thinking really...