Search found 1192 matches

by Jay_H
Sun May 27, 2018 4:58 am
Forum: Creator's Corner
Topic: Kamer's Projects Villager Immersion Overhaul
Replies: 11
Views: 520

Re: Kamer's Projects Villager Immersion Overhaul

Very clever! Why wouldn't they be walking around? This is an excellent addition.
by Jay_H
Sun May 27, 2018 4:57 am
Forum: Quest Hub
Topic: Custom quest support
Replies: 77
Views: 4945

Re: Custom quest support

In classic it just says "This is too heavy." The body weighs 200kg (wow, Lord Castellian), so no classic player would ever be able to carry it. DFU doesn't make a weight check so you can immediately rise beyond the encumbrance limit.
by Jay_H
Sun May 27, 2018 12:23 am
Forum: Quest Hub
Topic: Custom quest support
Replies: 77
Views: 4945

Re: Custom quest support

I'm fooling around with item dead_body, like the one used for Lord Castellian. I remember on Twitter you (Interkarma) mentioned you could accidentally pick up his body and carry it around, and it looks like that's still possible. Did you ever get that neutralized in the main quest or is it just some...
by Jay_H
Sun May 27, 2018 12:09 am
Forum: Mods & Features General
Topic: Multiple Dungeon Quests
Replies: 5
Views: 95

Re: Multiple Dungeon Quests

No problem at all, that's what we're here for.
by Jay_H
Sat May 26, 2018 11:12 pm
Forum: Mods & Features General
Topic: Multiple Dungeon Quests
Replies: 5
Views: 95

Re: Multiple Dungeon Quests

That isn't happening for me. I tested it now:

Code: Select all

Message:  1011
<ce>  ___dung1_
<ce>  ___dung2_

QBN:

Place _dung1_ remote dungeon
Place _dung2_ remote dungeon

--	Quest start-up:
	say 1011
	end quest
Image

This provides two different dungeons for the quest.
by Jay_H
Sat May 26, 2018 3:14 pm
Forum: Mods & Features General
Topic: Multiple Dungeon Quests
Replies: 5
Views: 95

Re: Multiple Dungeon Quests

That can be done now. You can define various dungeons in the Place section of QBN. Take for example classic quest B0B81Y02:

Code: Select all

Place _dungeon_ remote dungeon
Place _dungeon2_ remote dungeon
Place _mageguild_ remote magery
Place _dungeon3_ remote dungeon0
by Jay_H
Fri May 25, 2018 10:32 pm
Forum: Released Mods
Topic: Daggerfall Unity Quest Pack #1
Replies: 20
Views: 1025

Re: Daggerfall Unity Quest Pack #1

Thank you everyone. I found Al-Khwarizmi's comments particularly persuasive, but I'm grateful for what everyone has said. I'll be going with #3 once I get a chance (I have periods of enormous free time and enormous blockage, hence indefinite hiatus ;) ).
by Jay_H
Fri May 25, 2018 5:52 am
Forum: News
Topic: Updated Builds May 2018
Replies: 13
Views: 616

Re: Updated Builds May 2018

No, this is what I mean:
Interkarma wrote:
Thu May 24, 2018 10:16 pm
New builds are up on Live Builds page now with the following changes:
It looks like you're linking to the Live Builds page, but it only sends to the Windows build.
by Jay_H
Fri May 25, 2018 4:50 am
Forum: News
Topic: Updated Builds May 2018
Replies: 13
Views: 616

Re: Updated Builds May 2018

Ah, now I see why the file size is so different. It looks like you've only linked to a Windows build in your second most recent post :)
by Jay_H
Thu May 24, 2018 11:04 pm
Forum: News
Topic: Updated Builds May 2018
Replies: 13
Views: 616

Re: Updated Builds May 2018

Wow, these downloads sure are getting skinny. They used to be 60ish megs, right?