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by Interkarma
Mon Jul 24, 2017 10:22 pm
Forum: Quest Hub
Topic: Daggerfall Unity 0.4.x - "Fighters" Update
Replies: 73
Views: 1528

Re: Daggerfall Unity 0.4.x - "Fighters" Update

Awesome! Thank you for the fixes Nystul. :)
by Interkarma
Mon Jul 24, 2017 10:22 pm
Forum: Bug Reports
Topic: Face picker skips a face
Replies: 1
Views: 20

Re: Face picker skips a face

Great stuff! I can see the mistake I made there, and thank you for fixing. I'll merge this PR today. :)
by Interkarma
Mon Jul 24, 2017 10:21 pm
Forum: Bug Reports
Topic: French/German patch breaks compatibility
Replies: 11
Views: 198

Re: French/German patch breaks compatibility

Thank you for your feedback and support Deepfighter. :)
by Interkarma
Mon Jul 24, 2017 12:40 am
Forum: Quest Hub
Topic: Daggerfall Unity 0.4.x - "Fighters" Update
Replies: 73
Views: 1528

Re: Daggerfall Unity 0.4.x - "Fighters" Update

Live Builds have been updated now with the following small fixes: ⋅  Quest enemies now save in dungeons, even if player hasn't encountered them yet. ⋅  Quest debugger will refresh when loading a game. ⋅  Enemy mobile gender is now saved and loaded. ⋅  Partial...
by Interkarma
Mon Jul 24, 2017 12:03 am
Forum: Quest Hub
Topic: Daggerfall Unity 0.4.x - "Fighters" Update
Replies: 73
Views: 1528

Re: Daggerfall Unity 0.4.x - "Fighters" Update

Cheers. :) Issuing new builds now, will post with patch notes when cloud build has done its thing.
by Interkarma
Sun Jul 23, 2017 10:32 pm
Forum: Modder Discussion
Topic: Unofficial Book Patch
Replies: 4
Views: 83

Re: Unofficial Book Patch

This is awesome to see happening so quickly. I respect when people just roll up their sleeves and start fixing stuff. I'll link this thread from the Released Mods page. The only change I might suggest is to use .zip format instead of .rar. Many Windows users might not have the ability to extract .ra...
by Interkarma
Sun Jul 23, 2017 9:04 pm
Forum: Quest Hub
Topic: Daggerfall Unity 0.4.x - "Fighters" Update
Replies: 73
Views: 1528

Re: Daggerfall Unity 0.4.x - "Fighters" Update

Thanks again for sending through. I've been able to reproduce issue, and this one is definitely a problem with new save/load code. I'll fix this before next build.
by Interkarma
Sun Jul 23, 2017 8:53 pm
Forum: Modder Discussion
Topic: Modding Tutorials
Replies: 47
Views: 4189

Re: Modding Tutorials

That's a good change!
by Interkarma
Sun Jul 23, 2017 8:52 pm
Forum: News
Topic: Updated Roadmap
Replies: 4
Views: 105

Re: Updated Roadmap

Cheers, I've fixed that now. :)
by Interkarma
Sun Jul 23, 2017 11:55 am
Forum: Quest Hub
Topic: Daggerfall Unity 0.4.x - "Fighters" Update
Replies: 73
Views: 1528

Re: Daggerfall Unity 0.4.x - "Fighters" Update

That would be awesome, cheers. :) And output log from that session as well, if you could.

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