Search found 40 matches

by Cristalnoir
Wed May 16, 2018 11:56 am
Forum: Translations
Topic: French translation and personal counseling
Replies: 8
Views: 1494

Re: French translation and personal counseling

The French Daggerfall Project does not translate DFU into French, how to do it?
by Cristalnoir
Sun May 13, 2018 4:06 pm
Forum: Creator's Corner
Topic: [MOD] Post Processing Effects
Replies: 63
Views: 9129

Re: [MOD] Post Processing Effects

So let me get this straight. You got it installed but the output is funky ? If thats the case, screw the output lol. Seriously tho, when I first started dfu, it was regular win 7, and funky stuff did happen. I'm thinking its how win 7 implemented its uac (user account control). It needs all sorts o...
by Cristalnoir
Fri May 11, 2018 4:34 pm
Forum: Creator's Corner
Topic: [MOD] Post Processing Effects
Replies: 63
Views: 9129

Re: [MOD] Post Processing Effects

Despite the alerts of the file "outlog", I still installed the mods "realgrass" and "postprocess" ..... and it works.
by Cristalnoir
Fri May 11, 2018 4:03 pm
Forum: Creator's Corner
Topic: [MOD] Post Processing Effects
Replies: 63
Views: 9129

Re: [MOD] Post Processing Effects

I have uninstalled ALL. Mods + original game + backup + file "user" + DFU. I installed the latest Daggerfall version https://wiwiki.wiwiland.net/index.php?title=Daggerfall_:_DaggerfallSetup_EN no fix Require to install "DaggerfallGameFiles.zip" because it did not work After 5 attempts to uninstall a...
by Cristalnoir
Fri May 11, 2018 2:13 pm
Forum: Creator's Corner
Topic: [MOD] Post Processing Effects
Replies: 63
Views: 9129

Re: [MOD] Post Processing Effects

So under windows 7, it is not possible to unblock the zip file. I put the .dfmod files in the "Mods" folder. DFU detects the mod well and that is why it is displayed in the mods window. The mod "Realgrass" does exactly the same thing, no "setting" appears. Here is the file "output_log.txt": Initiali...
by Cristalnoir
Thu May 10, 2018 8:48 am
Forum: Creator's Corner
Topic: [MOD] Post Processing Effects
Replies: 63
Views: 9129

Re: [MOD] Post Processing Effects

Yes I installed the mod as it should. I do not see where the problem is.
by Cristalnoir
Thu May 10, 2018 8:04 am
Forum: Creator's Corner
Topic: [MOD] Post Processing Effects
Replies: 63
Views: 9129

Re: [MOD] Post Processing Effects

the mod "process" appears but not the "setting".
DFU latest version May 8, Windows 7 64bits
by Cristalnoir
Thu May 10, 2018 6:44 am
Forum: Creator's Corner
Topic: [MOD] Post Processing Effects
Replies: 63
Views: 9129

Re: [MOD] Post Processing Effects

I have no change in the game and when I go into the mod configuration. I do not have any "setting".
by Cristalnoir
Thu May 10, 2018 4:38 am
Forum: Creator's Corner
Topic: [MOD] Post Processing Effects
Replies: 63
Views: 9129

Re: [MOD] Post Processing Effects

Hello
Requirements
Version 0.3 requires DragonBreak #92 06-Nov-17 or higher.
Version 0.3.1 requires Magic/Guilds #105 12-Apr-18 or higher.
I looked everywhere but I can not find these files, or are they?
by Cristalnoir
Thu May 18, 2017 1:15 pm
Forum: Modder Discussion
Topic: Font
Replies: 3
Views: 1401

Font

Hello
Is it possible to change the daggerfall font?
thanks