Search found 443 matches

by TheLacus
Tue Apr 24, 2018 7:06 am
Forum: Creator's Corner
Topic: Real grass
Replies: 145
Views: 25474

Re: Real grass

I'm going to release a new build within the next few days :)
by TheLacus
Tue Apr 24, 2018 7:05 am
Forum: Modder Discussion
Topic: Enhanced sky
Replies: 6
Views: 140

Re: Enhanced sky

Glad this was solved :)
by TheLacus
Mon Apr 23, 2018 5:23 pm
Forum: Modder Discussion
Topic: Enhanced sky
Replies: 6
Views: 140

Re: Enhanced sky

DFTFU 1.7.3: Error in SkyManager.GetRefrences()
I extracted the code and this is printed under a catch statement, but i'm not sure what is actually being thrown. Doesn't look related to modsettings though, i can edit them in game and the file is created without issues.
by TheLacus
Sat Apr 21, 2018 9:57 am
Forum: Creator's Corner
Topic: Handpainted model replacement project
Replies: 214
Views: 27401

Re: Handpainted model replacement project

Awesome work as usual :) Was there any way to make a custom model use whatever texture is loaded into DFunity? So if someone has no custom textures loaded they would just see the new model with old textures but if they downloaded a replacement texture that texture would get placed on the new model? ...
by TheLacus
Thu Apr 19, 2018 4:15 pm
Forum: Developer Discussion
Topic: GitHub Desktop
Replies: 17
Views: 676

Re: GitHub Desktop

Did you try my answer on github? If you use rebase instead of merge you don't get the "Merge remote-tracking branch 'x' into y" commit. Try pull --rebase in a test branch and see if you can get it to be synced with master :)
by TheLacus
Wed Apr 18, 2018 7:11 pm
Forum: Creator's Corner
Topic: [MOD] Remove Spiders
Replies: 11
Views: 2668

Re: [MOD] Remove Spiders

Version 2.0.1 on first post for compatibility with current game build.
by TheLacus
Fri Apr 13, 2018 5:52 pm
Forum: Creator's Corner
Topic: [MOD] Post Processing Effects
Replies: 41
Views: 7282

Re: Post Processing Effects

Midknightprince wrote:
Thu Apr 12, 2018 11:08 pm
TheLacus wrote:
Thu Apr 12, 2018 7:52 pm
This is due to recent changes of mod settings system, i'll release an update asap.
WHEW, Thank you man, i really like this one.
New version is on first post :)
by TheLacus
Fri Apr 13, 2018 10:13 am
Forum: Creator's Corner
Topic: [MOD] Loading Screen
Replies: 72
Views: 9553

Re: [MOD] Loading Screen

Did you ever get this working again ? It stopped working a few builds ago for me, I just tried 2.0 hoping it would come back on again, but nothing. Like my other mods, i need to upgrade the mod settings format. It's a simple fix, i'll release a quick update in the next few days when i find the time...
by TheLacus
Thu Apr 12, 2018 7:52 pm
Forum: Creator's Corner
Topic: [MOD] Post Processing Effects
Replies: 41
Views: 7282

Re: Post Processing Effects

This is due to recent changes of mod settings system, i'll release an update asap.
by TheLacus
Wed Apr 04, 2018 8:46 pm
Forum: Mods & Features General
Topic: My UI up-scaling project.
Replies: 42
Views: 8067

Re: My UI up-scaling project.

I've been working in more panels (join guild/talk/banking/etc, and the bank menu) and I'm happy to see that some images are now being replaced as expected once I drop my pngs, now the whole character creation looks fine, as well as the local map. I just found in this new iteration of my replacement...