Search found 514 matches

by King of Worms
Sun Jun 17, 2018 8:52 pm
Forum: General
Topic: Video Thread
Replies: 26
Views: 5100

Re: Video Thread

Mantellan Crux Chest!

https://www.youtube.com/watch?v=IVh4Q5k ... e=youtu.be

(how do you insert a video so you can see a thumbnail pls? :) I tryed it the way spoilers are used but with a "youtube" button but it does not work, ty)
by King of Worms
Sun Jun 17, 2018 9:21 am
Forum: General
Topic: Screenshot thread
Replies: 125
Views: 20466

Re: Screenshot thread

Well, after some observation I must admit you are right, I have not noticed it as its quite a minor detail TO ME. I will try to improve it but its a delicate work, few adjustments and her current expression will be gone. Thanks for input! Yes, her face speaks stories thats for sure, I will leave the...
by King of Worms
Sat Jun 16, 2018 8:26 pm
Forum: General
Topic: Screenshot thread
Replies: 125
Views: 20466

Re: Screenshot thread

Its been a while since Ive directly compared the original art to where Im at now ;)
001.jpg
001.jpg (385.01 KiB) Viewed 90 times
by King of Worms
Sat Jun 16, 2018 7:27 pm
Forum: Released Mods
Topic: Villager Immersion Overhaul
Replies: 4
Views: 480

Re: Villager Immersion Overhaul

very good, must be a lots of work!
by King of Worms
Sat Jun 16, 2018 6:47 pm
Forum: General
Topic: Re: Diseases. My lycanthropy story
Replies: 3
Views: 117

Re: Diseases. My lycanthropy story

Nice story, my thief character also turned into one of these beasts back in 96, I was 13yo :twisted: Its sneaky, you contract a disease but it starts to really manifest much later. And thus, its quite possible you have already overwritten all the saves. What can you do than? as you said, there were ...
by King of Worms
Wed Jun 13, 2018 6:18 pm
Forum: Community
Topic: NVIDIA GameWorks: Materials & Textures
Replies: 5
Views: 299

Re: NVIDIA GameWorks: Materials & Textures

It be awesome to have mod who just contain vanilla upscaled textures, for maximum vanilla-friendly lol Id be up as well... but not just upscaled. I want em to have more layers - Physically based rendering. SO we take the originals, and make em up-to-date with additional layers of data. I saw things...
by King of Worms
Tue Jun 12, 2018 5:40 pm
Forum: Mods & Features General
Topic: Custom UI Mods
Replies: 31
Views: 4943

Re: Custom UI Mods

nice work, after some observations, for me the Comp 2323_00000.jpg is the winner... 1st I thought the last one is the best, but after imagining it for example on a game box from 2018 (as if game boxes even existed nowadays) the version Ive voted for works the best for me ;) but both versions are coo...
by King of Worms
Tue Jun 12, 2018 4:35 pm
Forum: General
Topic: Dinneri tower / Llugwych castle models
Replies: 3
Views: 118

Re: Dinneri tower / Llugwych castle models

Got it Interkarma, thanks a lot!
by King of Worms
Tue Jun 12, 2018 4:14 pm
Forum: Creator's Corner
Topic: [Idea] waifu2x/xBRZ "hybrid" sprite scaling method
Replies: 1
Views: 141

Re: [Idea] waifu2x/xBRZ "hybrid" sprite scaling method

I came to the same conclusion. If this can be automatized, than its a deal. If not, its a ordeal :) Because we talking 5000 sprites for animated NPCs here. So I went with XBR4x and than batch reduced the resolution by 50%. That way, I got the best results I was able to achieve & even this simplified...
by King of Worms
Tue Jun 12, 2018 12:09 pm
Forum: General
Topic: Dinneri tower / Llugwych castle models
Replies: 3
Views: 118

Dinneri tower / Llugwych castle models

According to UESP wiki "Due to a bug, the Llugwych castle location re-uses the exterior model of Direnni Tower instead of the correct unique model" And indeed, in DU the models of those two locations are currently the same. My question is, will the correct model for Castle Llugwych be present in a D...