Search found 915 matches

by Nystul
Tue May 22, 2018 11:13 am
Forum: Bug Reports
Topic: Build #114/Win 7 64-bit - local town map location names don't save
Replies: 14
Views: 165

Re: Build #114/Win 7 64-bit - local town map location names don't save

I cannot reproduce any of the described problems, starting from the savegame
by Nystul
Tue May 22, 2018 10:30 am
Forum: Bug Reports
Topic: Build #114/Win 7 64-bit - local town map location names don't save
Replies: 14
Views: 165

Re: Build #114/Win 7 64-bit - local town map location names don't save

hmm not sure. automap depends on discovery system to provide discovered buildings. but loading savegame data should happen much earlier. But travelling to other location and travelling back to problem location should then make automap rebuild the list of building names (by using the function from di...
by Nystul
Tue May 22, 2018 6:36 am
Forum: Bug Reports
Topic: Exterior locations aren't cleared when traveling
Replies: 11
Views: 164

Re: Exterior locations aren't cleared when traveling

This is great! Will update distant terrain soon and this will be awesome - thank you so much!
by Nystul
Mon May 21, 2018 10:34 pm
Forum: Creator's Corner
Topic: [MOD] KOWs Daggerfall Remaster
Replies: 71
Views: 3317

Re: [MOD] KOWs Daggerfall Remaster

I always thought that high res npc sprite replacements can't work with daggerfall, you proved me wrong - it looks spot on!
by Nystul
Mon May 21, 2018 10:30 pm
Forum: Bug Reports
Topic: Commoner quest related bug [RESOLVED]
Replies: 18
Views: 302

Re: Commoner quest related bug

looks good to me ;) thx for fixing this. Everything you write makes perfect sense and yes you understood the root of the problem (in contrast to me when writing this code in the first place) was a stupid mistake of mine. This happens when you don't understand all aspects of a problem - sry for that ...
by Nystul
Mon May 21, 2018 10:13 pm
Forum: Bug Reports
Topic: quest A0C00Y11 - lastAssignedPlaceSymbol for _healer_ person resource null
Replies: 7
Views: 100

Re: quest A0C00Y11 - lastAssignedPlaceSymbol for _healer_ person resource null

The quest is using a variant of "create npc" that is not currently handled by DFU. I'll look at adding this soon. yeah I think this is the issue. When looking at the quest code I was confused because I could not find any npc placement. talkmanager will handle null in the way that it just won't show...
by Nystul
Mon May 21, 2018 4:46 pm
Forum: Bug Reports
Topic: quest A0C0012 - female npc and questor gender
Replies: 0
Views: 40

quest A0C0012 - female npc and questor gender

git user KirillSmirnov pointed out a bug with quest A0C00Y12: when taking quest A0C0012 from a female npc questor created by quest is generated as male gender resulting in two problems: wrong (male) name in the talk window under section "where is"->"person" user KirillSmirnov reported that quests ca...
by Nystul
Mon May 21, 2018 4:43 pm
Forum: Bug Reports
Topic: quest A0C00Y11 - lastAssignedPlaceSymbol for _healer_ person resource null
Replies: 7
Views: 100

quest A0C00Y11 - lastAssignedPlaceSymbol for _healer_ person resource null

git user KirillSmirnov pointed out a bug with quest A0C00Y11: pc is sent to remote town to find healer - when there healer can not be asked about in dialog - reason is that function Person.GetAssignedPlaceSymbol() returns null and thus talkmanager can not do the test if person is in same location as...
by Nystul
Mon May 21, 2018 4:38 pm
Forum: Bug Reports
Topic: Commoner quest related bug [RESOLVED]
Replies: 18
Views: 302

Re: Commoner quest related bug

I am also experiencing this. ;)
by Nystul
Mon May 21, 2018 4:26 pm
Forum: Developer Discussion
Topic: implementation of talk window
Replies: 204
Views: 13288

Re: implementation of talk window

starting from your savegame dialog seems to work but the location given does not exist or is not revealed: "The Rat and Badger" - there is no such location on region map btw, the quest version you sent to me does not contain any familymember npc #update: restarting the quest from scratch sent me to ...