Search found 133 matches

by Mike
Fri Jun 22, 2018 3:25 am
Forum: General
Topic: Upgrading Project to Unity 2018.1.2f1
Replies: 33
Views: 1946

Re: Upgrading Project to Unity 2018.1.2f1

Thanks for the update - sounds good!
by Mike
Fri Jun 22, 2018 2:17 am
Forum: General
Topic: Upgrading Project to Unity 2018.1.2f1
Replies: 33
Views: 1946

Re: Upgrading Project to Unity 2018.1.2f1

Interkarma, I saw you're planning to make the transition to the 2018 Unity build this weekend. Does this mean you'll be continuing with effects and other core 0.5 features from next week? Sorry if I sound impatient, since you've already been in overdrive mode for months now; I'm really just curious ...
by Mike
Wed Jun 20, 2018 10:06 pm
Forum: General
Topic: Screenshot thread
Replies: 133
Views: 21089

Re: Screenshot thread

KOW - looking forward to the 2018 .dfmod format update for the Remaster! I'm hoping it will also significantly decrease load times as discussed elsewhere.
by Mike
Tue Jun 19, 2018 11:44 am
Forum: Work Requests
Topic: Closed: Quests and reputation changes
Replies: 16
Views: 947

Re: Closed: Quests and reputation changes

Having now reviewed the reputation charts in the UESP pages for the various Knightly Order quests, I'm not actually sure of the correct values to input through my edits: some quests' charts show reputation gains of +12 for "Knight Order" and +14 for "City-State...", some +15 and +10, some +7 and +4....
by Mike
Mon Jun 18, 2018 10:59 pm
Forum: Work Requests
Topic: Closed: Quests and reputation changes
Replies: 16
Views: 947

Re: Closed: Quests and reputation changes

Does anyone think it's worth reporting the error on the relevant UESP pages? I've used and relied on them for years, but not sure how responsive the site admins are to corrections, and I wouldn't want to report it myself based on this research without your permission.
by Mike
Mon Jun 18, 2018 4:54 pm
Forum: Modder Discussion
Topic: Inventory displays gold amount beneath player's weight
Replies: 3
Views: 180

Re: Inventory displays gold amount beneath player's weight

I'm not a DFU coding/modding guy, so I can't help with your question, but I'd just like to say that's one of several improvements to the UI I'd like to see!
by Mike
Wed Jun 13, 2018 10:18 pm
Forum: General
Topic: Enhanced item lists (16 item display)
Replies: 3
Views: 131

Re: Enhanced item lists (16 item display)

Absolutely - it's one of the most important usability improvements that have been introduced to date (though I have ideas for several others for post-DFU version 1.0 - http://forums.dfworkshop.net/viewtopic.php?f=12&t=1042). You and the other core contributors are really giving Daggerfall a new leas...
by Mike
Wed Jun 13, 2018 8:44 pm
Forum: General
Topic: Enhanced item lists (16 item display)
Replies: 3
Views: 131

Re: Enhanced item lists (16 item display)

Great - I noticed that in a recent build; it's good to hear it's now fixed. Thanks for all your work!
by Mike
Mon Jun 11, 2018 11:59 pm
Forum: General
Topic: Push To Exit Pre-Alpha
Replies: 7
Views: 424

Re: Push To Exit Pre-Alpha

I'm speaking as a coding/programming illiterate, but from the general standpoint of project management, I agree 1,000% with everything above. Just browsing the forums recently, although I completely understand and applaud your desire to support the community, it seems you've been spreading yourself ...
by Mike
Thu Jun 07, 2018 6:04 pm
Forum: Mods & Features General
Topic: My UI up-scaling project.
Replies: 48
Views: 9836

Re: My UI up-scaling project.

Arl, thanks for the update - looking forward to more progress when you have time!