Search found 60 matches

by Feralwarlord
Sat Feb 17, 2018 6:18 pm
Forum: Mods & Features General
Topic: (NSFW Mod) Prostitution
Replies: 20
Views: 1132

Re: (NSFW Mod) Prostitution

Maybe not magical healing, but I could see rest healing like a night in the Inn. That plus a message like "She smiles at you and holds out her hand. You go to the courtesan with a smile and spend the rest of the night in her arms. You wake up the next morning feeling refreshed." perhaps it could be...
by Feralwarlord
Mon Feb 05, 2018 5:07 am
Forum: Help & Support
Topic: climbing?
Replies: 3
Views: 216

Re: climbing?

as you can see on the roadmap here ... y/roadmap/ climbing hasn't been implemented yet, daggerfall unity is currently working towards 0.4 stable after which comes the 0.5 release cycle of which climbing will be a part of.
by Feralwarlord
Sun Feb 04, 2018 9:12 am
Forum: Developer Discussion
Topic: Taverns - implementation
Replies: 11
Views: 480

Re: Taverns - implementation

hmmm perhaps you could set the limit to 1 in game year and if someone tries to rent a room for longer than have have the inn keeper spout some line about a local law or a inn policy or something as a reason why you can rent a room for more than a year at a time
by Feralwarlord
Wed Jan 24, 2018 7:03 pm
Forum: Community
Topic: Re Twitter
Replies: 136
Views: 11247

Re: Re Twitter

You may have seen the tweet about working shop shelves. Bit of a delay between making the trading interface and activating shelves, but it's done just in time for last 0.4 build. :) I've activated all of the shelf models I could find but Daggerfall is such a big game I may have missed some. If you ...
by Feralwarlord
Sun Jan 21, 2018 6:56 pm
Forum: Modder Discussion
Topic: Texture Installation for Mac?
Replies: 9
Views: 502

Re: Texture Installation for Mac?

Just make one inside DaggerfallUnity_Data/StreamingAssets
by Feralwarlord
Sat Jan 20, 2018 9:18 am
Forum: General
Topic: What about underwater?
Replies: 8
Views: 618

Re: What about underwater?

I also don't do twitter.
I vote yes to building a basic framework as a side project that a modder could build something more substantial off
by Feralwarlord
Thu Jan 18, 2018 4:30 am
Forum: Community
Topic: Happy New Year Everyone!
Replies: 13
Views: 617

Re: Happy New Year Everyone!

EpicSpellsword404 wrote:Happy New YearsSlowpoke_2.png
:lol: :lol: :lol: :lol: :lol:
by Feralwarlord
Sun Dec 31, 2017 6:38 pm
Forum: Community
Topic: Happy New Year Everyone!
Replies: 13
Views: 617

Re: Happy New Year Everyone!

I hope 2018 is a good year for everyone
by Feralwarlord
Sun Dec 31, 2017 1:06 am
Forum: Community
Topic: swatting finaly killed someone
Replies: 3
Views: 250

swatting finaly killed someone

We all knew this was going to happen eventually and I'm sure there are some streamers that lurk around the forum for whom this news is especially relevant for. [youtube][/youtube] I hope they make an example of these fools EDIT: ok that didn't work lik...
by Feralwarlord
Fri Dec 22, 2017 11:21 pm
Forum: Creator's Corner
Topic: [MOD] Remove Spiders
Replies: 10
Views: 2220

Re: [MOD] Remove Spiders

Jay_H wrote::o This sounds great.

...I just thought of a mod to replace every enemy with spiders and scorpions. It's good that I don't know how to mod that kind of thing :D
Why stop there replace every npc with spiders :lol: