Search found 468 matches
- Mon Apr 23, 2018 1:13 pm
- Forum: Quest Hub
- Topic: Quest Showcase
- Replies: 220
- Views: 14680
Re: Quest Showcase
Man, you could really explore some ideas for this one, the picking yes/no would almost be better, give us some choice, but could more questions leading up to various quest lines be asked or just one ? I'm thinking loads of questions leading up to a possable quest line, of many.. Maybe how you finnis...
- Mon Apr 23, 2018 12:38 pm
- Forum: Modder Discussion
- Topic: Enhanced sky
- Replies: 4
- Views: 51
Enhanced sky
As of build # 0.5.24 on Github 4/23/18 enhanced sky has stopped working. 

- Mon Apr 23, 2018 11:43 am
- Forum: Creator's Corner
- Topic: Real grass
- Replies: 141
- Views: 25286
Re: Real grass
Real grass. and rg Crops has stopped working in 0.5.24 of the Github version (assuming livebuild is iminent so it's probably going to be the same). I tried everything, no mods, no textures, even loaded a vanilla df game fresh, nothing. Work your magic man ;) Ok, my bad, the crops are working, still ...
- Mon Apr 23, 2018 2:51 am
- Forum: Quest Hub
- Topic: Quest Showcase
- Replies: 220
- Views: 14680
Re: Quest Showcase
How about this Jay, backstory quests.. All it needs is the race, sex, and name. Somehow get the game to do the combos, and pick it when you accept the quest. I'm thinking a different one for each combo (that's what, 18X2) so A LOT of writing, but they need to be epic, and long winded. Custom classes...
- Sat Apr 14, 2018 8:55 pm
- Forum: Creator's Corner
- Topic: [MOD] Post Processing Effects
- Replies: 41
- Views: 7242
Re: [MOD] Post Processing Effects
Yep, works.
The lines on the sprites are gone, I dig the radius thing for ao, and to be honest I never had customizable ao settings before, so it's kinda awesome.
The lines on the sprites are gone, I dig the radius thing for ao, and to be honest I never had customizable ao settings before, so it's kinda awesome.

- Sat Apr 14, 2018 7:35 pm
- Forum: Creator's Corner
- Topic: [MOD] Post Processing Effects
- Replies: 41
- Views: 7242
Re: Post Processing Effects
Dude, you're awesome
- Fri Apr 13, 2018 1:30 am
- Forum: Modder Discussion
- Topic: Released Mods
- Replies: 46
- Views: 22148
Re: Released Mods
Distant Terrain 2.2.0 (should fix fov issue): https://drive.google.com/file/d/0B1QjwGS5Th5xLW9sZTVyS0ZPcUE/view?usp=sharing Ok, I couldn't find a topic on distant terrain so I'm using this one. As of a few builds ago, the fog started doing this. The other weather seems to work fine, its just the fo...
- Fri Apr 13, 2018 1:13 am
- Forum: Creator's Corner
- Topic: [MOD] Loading Screen
- Replies: 72
- Views: 9521
Re: [MOD] Loading Screen
Did you ever get this working again ?
It stopped working a few builds ago for me, I just tried 2.0 hoping it would come back on again, but nothing.
It stopped working a few builds ago for me, I just tried 2.0 hoping it would come back on again, but nothing.
- Thu Apr 12, 2018 11:08 pm
- Forum: Creator's Corner
- Topic: [MOD] Post Processing Effects
- Replies: 41
- Views: 7242
- Thu Apr 12, 2018 4:50 pm
- Forum: Bug Reports
- Topic: Weather effects seem to not work properly. [RESOLVED]
- Replies: 4
- Views: 297
Re: Weather effects seem to not work properly.
Ok, the weather effects seem to have been working all along, its the rain falling up thats the problem,you can only see it at night since it's white, but it just stays up in the sky in a little box..