Search found 44 matches

by RH666
Sun Apr 15, 2018 1:58 am
Forum: General
Topic: Daggerfall Unity's First Real Spell
Replies: 9
Views: 529

Re: Daggerfall Unity's First Real Spell

Yeah, it's been great watching the game get more and more complete :)
by RH666
Sun Apr 01, 2018 3:57 am
Forum: General
Topic: Low Health warning
Replies: 3
Views: 192

Re: Low Health warning

I'd suggest the latter. Just enough to be noticeable but not so much that players get taken out of the game with "hey! This wasn't in the original game!" feelings.
by RH666
Sun Apr 01, 2018 1:46 am
Forum: Creator's Corner
Topic: Ravenborn's Sprite Refinery
Replies: 52
Views: 2688

Re: Ravenborn's Sprite Refinery

Oh! Hehehe, that makes sense.
by RH666
Sun Apr 01, 2018 12:03 am
Forum: Creator's Corner
Topic: Ravenborn's Sprite Refinery
Replies: 52
Views: 2688

Re: Ravenborn's Sprite Refinery [NSFW]

This is great, but if I might offer a little bit of criticism: The portraits and the 'standups' don't always have the same 'lighting', which occasionally results in flat lighting on the face and different lighting on the body.
by RH666
Wed Mar 28, 2018 10:59 pm
Forum: Mods & Features General
Topic: (NSFW Mod) Prostitution
Replies: 21
Views: 1818

Re: (NSFW Mod) Prostitution

So, my thought on the Prostitute's Guild mod is basically the player being an active Prostitute, but maybe as they progress in rank they might also get more support role quests. If it's somehow possible to check skills before offering quests guild members with higher weapons skills might get 'target...
by RH666
Wed Mar 28, 2018 10:47 pm
Forum: Modder Discussion
Topic: Modding Tutorials: World Data, Quest Packs & New Guilds
Replies: 7
Views: 907

Re: Modding Tutorials: World Data, Quest Packs & New Guilds

I'd love some guidance, and yeah let's take it to the existing thread so the folks here can see it all happen in real time. Thanks :)
by RH666
Wed Mar 28, 2018 6:16 am
Forum: Modder Discussion
Topic: Modding Tutorials: World Data, Quest Packs & New Guilds
Replies: 7
Views: 907

Re: Modding Tutorials: World Data, Quest Packs & New Guilds

So, then if you didn't worry about the exterior certain taverns could be converted into guildhalls? I'm thinking of finding suggestively named taverns in the capital cities (Particularly Daggerfall, Wayrest and Sentinel) for the Prostitutes' guildhall.
by RH666
Wed Mar 28, 2018 5:22 am
Forum: Quest Hub
Topic: Jay_H's quest writing tutorial
Replies: 65
Views: 5746

Re: Jay_H's quest writing tutorial

Yup! Notepad++ seems to work, thanks!
by RH666
Tue Mar 27, 2018 3:29 am
Forum: Quest Hub
Topic: Jay_H's quest writing tutorial
Replies: 65
Views: 5746

Re: Jay_H's quest writing tutorial

And just to clarify, in this version enter key bad, right? To make quests work I gotta delete the linebreaks from my code? Like instead of: QuestorOffer: [1000] <ce> RH HOUSE OF DIBELLA QUEST <ce> <ce> Greetings and blessings apon you, %pcf, <ce> We have a request from the local nobility. <ce> One o...
by RH666
Sun Mar 25, 2018 3:22 am
Forum: Creator's Corner
Topic: Ravenborn's Sprite Refinery
Replies: 52
Views: 2688

Re: Ravenborn's Sprite Refinery

Dancers or Prostitutes maybe? If it's faction-based it's probably one of those two.