Search found 60 matches

by MeteoricDragon
Tue May 15, 2018 1:18 am
Forum: Work Requests
Topic: Icon for Height State
Replies: 0
Views: 76

Icon for Height State

There is a quality of life improvement in several modern games that can help if it's put next to the interaction icon in lower left corner. A icon that changes to indicate when the player is crouching, standing, riding/carting, also climbing, Levitating, swimming. I don't have drawing talent or I'd ...
by MeteoricDragon
Mon May 14, 2018 11:11 pm
Forum: Developer Discussion
Topic: State Machine for PlayerMotor
Replies: 1
Views: 62

State Machine for PlayerMotor

I've adapted some code I found online for the purpose of defining states and commands for a state machine in the PlayerMotor rewrite. @Interkarma can you provide a list of states and commands you'd like? using UnityEngine; using System; using System.Collections; using DaggerfallConnect; using System...
by MeteoricDragon
Wed May 09, 2018 2:54 pm
Forum: Developer Discussion
Topic: Seeking good place to slide around slopes
Replies: 2
Views: 116

Seeking good place to slide around slopes

I'm looking for a good place to slide down slopes and test sliding movement. Where are some good places to do that?
by MeteoricDragon
Sat May 05, 2018 2:35 am
Forum: Developer Discussion
Topic: seeking good place to be crushed
Replies: 2
Views: 169

Re: seeking good place to be crushed

Can crushing only happen from above/below? or can it also happen from the sides?
by MeteoricDragon
Fri May 04, 2018 3:10 am
Forum: Developer Discussion
Topic: seeking good place to be crushed
Replies: 2
Views: 169

seeking good place to be crushed

I'm looking for a good place to be crushed to test some code. can anyone suggest?
by MeteoricDragon
Wed May 02, 2018 8:34 pm
Forum: Developer Discussion
Topic: Experimental Smooth Crouch
Replies: 22
Views: 1012

Re: Experimental Smooth Crouch

Can anyone tell me a place where I can test a function to disable standing if the player doesn't have headroom? A great spot is the angled bit of wall in the stone corridor leading out of the starting cave in Privateer's Hold. You can crouch down, wedge yourself under the angled bit, then stand bac...
by MeteoricDragon
Wed Apr 25, 2018 11:27 pm
Forum: Developer Discussion
Topic: Background questions and answers
Replies: 5
Views: 201

Re: Background questions and answers

I'm going to make a request, if you're doing the biography feature, I'd like you to make them easily editable for translators, just like the quests .txt and the .txt in the Text folder. Preferred method of reading text files: Notepad++ Hey, I'd love to do that If I can figure it out. Right now thou...
by MeteoricDragon
Wed Apr 25, 2018 9:34 pm
Forum: Developer Discussion
Topic: Background questions and answers
Replies: 5
Views: 201

Re: Background questions and answers

@Deepfighter thank you for that information. Do you know which of the files is for a custom class? I'm also looking for the location of the variable holding the file path to daggerfall installation so I can create a file path from there to read biography files. For anyone else reading this, I have q...
by MeteoricDragon
Wed Apr 25, 2018 4:23 am
Forum: Developer Discussion
Topic: Background questions and answers
Replies: 5
Views: 201

Background questions and answers

I've been working on the framework for background questions. I created a class for questions and a list class that contains and should create a list of background questions. What I am seeking to know is if background question text and answers can be extracted from classic Daggerfall files like much ...
by MeteoricDragon
Sun Apr 22, 2018 9:46 pm
Forum: Developer Discussion
Topic: Experimental Smooth Crouch
Replies: 22
Views: 1012

Re: Experimental Smooth Crouch

Everything is working as far as I can tell! I submitted PR for it.