Extra factions

Talk about the mods or features you'd like to see in Daggerfall Unity. Give mod creators some ideas!
User avatar
Posts: 1180
Joined: Tue Aug 25, 2015 1:54 am

Re: Extra factions

Post by Jay_H » Sat Mar 03, 2018 9:59 pm

Then it sounds good :) Maybe 0.025 per rank, since 0.05 is sort of broken. But we can talk about that once it's actually underway :)
**INDEFINITE HIATUS** Current priority list: 1. Writing new DFU quests; 2. Writing Archaeologist content; 3. Revamping classic DF quests. Only in free time, no guarantees made.

Posts: 30
Joined: Fri Jul 21, 2017 2:25 pm

Re: Extra factions

Post by Ravenborn » Sat Mar 24, 2018 10:18 pm

WooT! This is awesome. Looking forward to adding a Treasure Hunters guild as I make a custom class in every game that focuses on luck, speech, sneak and barter.
Lorewise, it would work both with and directly against the Archeologists guiild. :D

Post Reply