A few mod ideas

Talk about the mods or features you'd like to see in Daggerfall Unity. Give mod creators some ideas!
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Midknightprince
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A few mod ideas

Postby Midknightprince » Wed Dec 20, 2017 3:08 pm

1.A bug's mod - on the overworld, just a few bugs flying around, maybe ( and this would be cool) fireflies at night giving of that yellow haze light.
Maybe a bunch over the water, don't know if you could do all this but it would be cool.

2.The hud mod - This one could do two things. you could choose what hud elements to show (health bars, compass etc), AND have some kind of status effect on the screen of you like that kinda thing.
I'm thinking a dimming of the screen as you take damage, like vignette in the PP mod, something simple, if you can do blood splatters , do that.
Maybe starting at 3/4 damage, darker at 1/2 and so on until almost a pin hole at 1/4, or you can adjust the settings (because TheLacus likes to give us those options :D ), maybe ice on the corners in winter, water droplets when its raining, stuff floating past the player in the air, stuff like that...
Just an idea..

3.Some kind of sounds mod - with this one I'm thinking kinda broad here...were talking breezy sounds outside, maybe chimes in the city, more scary moans in the night, owls hooting, more wilderness sounds, I think adding some kind of breezy sound outside at least wouldn't be lore breaking, especially late at night, outside a ruin with the crickets chirping..
It seems like they could be done the same way the game picks music (nighttime, city, dungeon etc), just depends on how much stuff you want to add, and how many places (rattling of plates at taverns, priests chanting in temples etc).
Don't know how or if you could do this but I think adding sounds, really good atmospheric sounds can go ALONG way..

4. The "take the light from the player away" mod - this one just makes the light cast from the player go away, which I've actually kinda wanted since i first started playing Daggerfall.
Maybe make it to where you actually have to have a torch to get the light (seems like a stretch but who knows).
Making torches an actual thing would be insane...but at least maybe just take the light away (if it can be done) I think would be a good one, or if it can just be added to the launcher even better..

5. Buzzards over head at dungeons/graveyards - so this one just shows up in the zone when your in it, like the bird mod.
Some of the pop ups even say "buzzards circling overhead" or something like that, so how cool would it be to have an extra edge when looking for stuff the hard way (it's still pretty hard as it is).
So they would just be sprites like the birds, only circle over these places so you can see em from a distance, purely cosmetic.

6. the Fog mod - Bare with me here, I'm thinking spots in graveyards, little whiffs of fog covering the ground, mixed in the the real grass, or maybe even above it.
If it can float by, just make it go from one direction to the other, only showing up at the location.
It can go thru stuff np, if the light from the torches can reflect off of or be effected by it, imagine checking that out at night.
Regardless, I think some kind of fog effect at graveyards, even dungeons, outside, if it can be done right would look mighty awesome, and I know about the weather, different thing..

Don't know how much of this stuff is doable, if any.
Just thinking about things I think would be a good addition to the roster.
If my ideas are completely insane let me know, especially the light around the player one.
I'll update this thing when you guy's debunk my stuff, or i think of new things :D
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King of Worms
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Re: A few mod ideas

Postby King of Worms » Sat Dec 23, 2017 5:16 pm

I like it all - Id like to add and comment

1) Bugs -add bugs around the lanterns/torches at night

2) On screen effects (blood on screen in fights, low stamina & low HP effects)! Yes! Add effects like water going down the screen after you leave the pools like in Crysis etc, light frost effects in a winter like in a Metro games...

3a) Sounds mods - something like mods called "Sounds of skyrim" - The Wilds, The Dungeons, The Civilization
3b) Music mods - add more music! The unused original tracks and some other free tracks from net (Ive got sources - ask)

4) The "take the light from the player away" absolutelly yes! That light should be there only when you have torch or light spell. And it should cast shadows around you!

5) Id like to see Ravens over the dungeons/graveyards as well

6) fog mode - for sure!
+
7) weather effects improved like
- rain - the shaders would place the rainy texture effect over everything like this.. it can be generic texture with gloss
01.jpg
01.jpg (537.46 KiB) Viewed 160 times

- desert - shimmering hot air shader at the horizont and removal of all clouds in a desert regions!
like here after 30 seconds https://www.youtube.com/watch?v=iyZS_i_aznA
- winter - more fog, better particle effects of snow, maybe adjusted DOF in a heavy blizzards
inspiration here https://www.youtube.com/watch?v=O1kRyje3Jm4
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8) Smoke from chimneys esp at winter or rain!

9) Falling stars at night!

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