Hi, I would like to ask the developers or any modders if it would be possible to add a quest waypoint to the compass of the game? Like in Oblivion. I really do not like having to wander around to find my objectives, like when the fighter guild tells you to kill a monster in someones house and you have to wander around talking to people trying to find where this person lives. Thats why I would love to have a waypoint to show me where I need to go, or at least make it an option in the menu for people who want to play the vanilla game.
Also, I would like for there not to be timed quests. When I play Morrowind, Oblivion, or Skyrim I m the type of person who runs around accepting all the quests I possibly can and then slowly finish them. But in Daggerfall I accept a quest and then I am frantically running around trying to finish this quest before the time is up, I find that REALLY stressful.
I would really appreciate it if someone would please make mod or if these two things were added into the game.
Talk about the mods or features you'd like to see in Daggerfall Unity. Give mod creators some ideas!
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