Increased Move Speed for Some Enemies
Posted: Tue Jan 05, 2021 2:08 pm
Once you get your horse the wilderness encounter systems become somewhat redundant simply because you can quickly outrun anything and continue on your trip. I'd like to see implementations to force horse riding players to have to confront enemies.
The simplest idea I have for this would be to increase move speed, if some enemies can keep up with your horse this would force a confrontation. At this point I'm suggesting centaurs, seeing as they are practically horses anyway and saber cats. A custom horseback cavalier enemy would be pretty awesome too if possible.
Another idea might be to have a horse spooking mechanic. If you are mounted on a horse and x amount of enemies are within x radius of the player then there is x probability that the horse will spook, forcing a dismount and starting a cooldown period before you are able to ride again.
Another idea may be horse stamina perhaps?
I've had a look at modding myself and I'd be WAY out of my depth, so I'm just going to leave this idea here.
The simplest idea I have for this would be to increase move speed, if some enemies can keep up with your horse this would force a confrontation. At this point I'm suggesting centaurs, seeing as they are practically horses anyway and saber cats. A custom horseback cavalier enemy would be pretty awesome too if possible.
Another idea might be to have a horse spooking mechanic. If you are mounted on a horse and x amount of enemies are within x radius of the player then there is x probability that the horse will spook, forcing a dismount and starting a cooldown period before you are able to ride again.
Another idea may be horse stamina perhaps?
I've had a look at modding myself and I'd be WAY out of my depth, so I'm just going to leave this idea here.