Hirelings who provide skill/gameplay bonuses
Posted: Tue Apr 06, 2021 5:49 pm
A feature I like from the Might & Magic Series (from VI to VIII) is the companion system where ordinary citizens of various professions can accompany you and help you in various ways in exchange for a percentage of all gold acquired and a hiring cost. If it could be done for Daggerfall, I think it'd bring an interesting concept.
Some examples from M&M 6 :
Armorer : Can repair your gear on the go
Banker : 20% more gold found
Barrister : Bonus to Etiquette
Explorer : Reduced travel time when fast-travelling
Instructor : Faster skill progression
Trader : Bonus to Mercantile
Healer : Can cast a healing spell once a day
I have quest-writing knowledge, but not programming. How feasible would such an idea be?
Having the people accompany you is easy, but getting the benefits is something else.
Some examples from M&M 6 :
Armorer : Can repair your gear on the go
Banker : 20% more gold found
Barrister : Bonus to Etiquette
Explorer : Reduced travel time when fast-travelling
Instructor : Faster skill progression
Trader : Bonus to Mercantile
Healer : Can cast a healing spell once a day
I have quest-writing knowledge, but not programming. How feasible would such an idea be?
Having the people accompany you is easy, but getting the benefits is something else.