Custom UI Mods

Talk about the mods or features you'd like to see in Daggerfall Unity. Give mod creators some ideas!
Th3AustralianGam3r
Posts: 31
Joined: Mon Aug 21, 2017 6:37 am
Location: Australia

Re: Custom UI Mods

Postby Th3AustralianGam3r » Mon Aug 28, 2017 7:49 am

Sun's Dawn wrote:Proportions are everything in a title/logotype. The last L looks more dominant than the initial D, so the D should be slightly bigger or the L slightly smaller. The F should be wider and the spacing needs adjustment. Otherwise good.


All that will be fixed i am not even keeping that font.
Al-Khwarizmi
Posts: 53
Joined: Sun Mar 22, 2015 9:52 am

Re: Custom UI Mods

Postby Al-Khwarizmi » Mon Aug 28, 2017 8:17 am

I preferred the first version to be honest. The second looks like more blurry and unclear to me. The first was very nice IMO.
Th3AustralianGam3r
Posts: 31
Joined: Mon Aug 21, 2017 6:37 am
Location: Australia

Re: Custom UI Mods

Postby Th3AustralianGam3r » Mon Aug 28, 2017 10:06 am

Update for today The Elder Scrolls title has been updated, i am gonna create my own font to use II cause it didn't look good when i updated it, reminder that this Daggerfall design is a prototype and this is a placeholder font i will be making it look similar to the original. Next part for TES title i will be making 3d small lines on the title to give it more of that 3D look and also try and add some rust design on it.
Comp 1_00000.jpg
Comp 1_00000.jpg (247.71 KiB) Viewed 267 times

Return to “Mods & Features General”

Who is online

Users browsing this forum: No registered users and 1 guest