More Provinces?

Talk about the mods or features you'd like to see in Daggerfall Unity. Give mod creators some ideas!
MrDowntempo
Posts: 25
Joined: Fri Sep 15, 2017 4:01 pm

More Provinces?

Postby MrDowntempo » Thu Oct 19, 2017 10:06 pm

How plausible would it be to take the heightmaps from Morrowind, Oblivion, and Skyrim, scale them up to match Daggerfall's scale and stitch them together before plugging them into the new engine? Obviously a lot more work would have to be done to place towns and landmarks, but is that something the engine could feasibly support? I know there's been talk of upping the resolution of the original heightmap, but this would instead also require the world size to grow as well.
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Jay_H
Posts: 935
Joined: Tue Aug 25, 2015 1:54 am

Re: More Provinces?

Postby Jay_H » Fri Oct 20, 2017 12:01 am

The engine has room for it. There's always the possibility of making additional land cells outside of the Daggerfall map and placing things there. A long time ago, one of DFU's core contributors, Lypyl, made a dungeon generator to piece together a brand-new superdungeon using existing blocks. That same thinking, applied to city blocks and land masses, would produce what you speak of.

Now I'm imagining a Project Tamriel on Daggerfall scale, with a map the size of Europe :lol:

Taking the actual height maps of the succeeding games would be awkward, though. You'd have these enormous rising hills instead of sharp mountains for Morrowind and Skyrim, for instance.
Come give your feedback on the ideas in my general thread, and share your DFU characters in the character thread.
Quest-writing tutorial here. Guide for new Daggerfall players here. Daggerfall Mechanics thread here.
MrDowntempo
Posts: 25
Joined: Fri Sep 15, 2017 4:01 pm

Re: More Provinces?

Postby MrDowntempo » Fri Oct 20, 2017 12:25 am

Jay_H wrote:The engine has room for it. There's always the possibility of making additional land cells outside of the Daggerfall map and placing things there. A long time ago, one of DFU's core contributors, Lypyl, made a dungeon generator to piece together a brand-new superdungeon using existing blocks. That same thinking, applied to city blocks and land masses, would produce what you speak of.

Now I'm imagining a Project Tamriel on Daggerfall scale, with a map the size of Europe :lol:

Taking the actual height maps of the succeeding games would be awkward, though. You'd have these enormous rising hills instead of sharp mountains for Morrowind and Skyrim, for instance.

Awesome to hear it is in the realm of possibility! And the heightmaps would certainly need a lot of work but it's a possible starting place.

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