[Mod] Convenient Clock

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Uncanny_Valley
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[Mod] Convenient Clock

Post by Uncanny_Valley » Sun May 13, 2018 12:23 am

Name: Convenient Clock
Author: Uncanny
Version: 1.02

DESCRIPTION
Adds a convenient clock to the HUD, with the following customization options:
  • DisplayMode - 6 different options to choose from (this option can also be changed using the console "convenient_clock_set"))
  • BorderColor - Color of the border around the clock: the default is set match the color of the rest of the HUD
  • FontColor - Font Color when displaying time using text
  • MarkerColor - Color of the marker used in the Time Bar
  • UseTwelveHourClock - If true, use a 12 hour clock (AM / PM)
  • DisplayTextWindow - If true, displays text within a window

Override Texture
You can override any textures used in this mod. Simply place any texture you wish to override with the correct name in "StreamingAssets\Textures\Clock". You will find all the textures packaged together with this mod.

Version History

1.00 - Initial Release
1.01 - Added the option to override textures
1.02 - Fixed a bug with incorrect date and suffix

INSTALLATION
Put the "convenient clock.dfmod" package inside "StreamingAssets/Mods" folder.

UNINSTALL
Remove "convenient clock.dfmod" from the "StreamingAssets/Mods" folder.


Download Link:
Convenient Clock 1.02.zip
(302.74 KiB) Downloaded 97 times
1.jpg
1.jpg (185.98 KiB) Viewed 508 times
4.jpg
4.jpg (94.38 KiB) Viewed 508 times
Last edited by Uncanny_Valley on Sat May 19, 2018 6:59 am, edited 3 times in total.

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Interkarma
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Re: [Mod] Convenient Clock

Post by Interkarma » Sun May 13, 2018 12:24 am

oooh - this is nice!

Edit: BTW, image attachments seem to get lost when editing posts since forum upgrade. Looks like a PHPBB bug fixed in a later updated. I'll get this updated when I can.

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Uncanny_Valley
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Re: [Mod] Convenient Clock

Post by Uncanny_Valley » Sun May 13, 2018 12:29 am

More pictures of options (I seems that I can't add more than 3 files to a single post, is this intentional?
3.jpg
3.jpg (142.65 KiB) Viewed 693 times
examples.jpg
examples.jpg (57.15 KiB) Viewed 693 times

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Jay_H
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Re: [Mod] Convenient Clock

Post by Jay_H » Sun May 13, 2018 12:54 am

Image

It's good! The graphic design on the circle is a little bright, but it's completely functional. Very good idea.
**INDEFINITE HIATUS** Check out the Daggerfall Unity mod page on ModDB.

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Midknightprince
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Re: [Mod] Convenient Clock

Post by Midknightprince » Sun May 13, 2018 3:06 am

Man.....you guys are awesome...
Check out my YouTube Channel!

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RH666
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Re: [Mod] Convenient Clock

Post by RH666 » Sun May 13, 2018 4:45 am

Nice!!

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King of Worms
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Re: [Mod] Convenient Clock

Post by King of Worms » Sun May 13, 2018 9:27 am

Perfect, this will be very useful, I will test it today! Thank you, Im glad to see you back in action

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Hazelnut
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Re: [Mod] Convenient Clock

Post by Hazelnut » Sun May 13, 2018 1:02 pm

This is fantastic. Top right option for me! Can I change the green to some other colour though? Hoping that's the configurable border colour that you changed to green from default for the screenshot.

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Uncanny_Valley
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Re: [Mod] Convenient Clock

Post by Uncanny_Valley » Sun May 13, 2018 3:06 pm

Hazelnut wrote:
Sun May 13, 2018 1:02 pm
This is fantastic. Top right option for me! Can I change the green to some other colour though? Hoping that's the configurable border colour that you changed to green from default for the screenshot.
You can change that green color to any color you wish, the default color is actually a yellow-ish tint that blends with the border around the compass, as seen in the first screenshot.

Highyena
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Joined: Mon Apr 30, 2018 8:05 pm

Re: [Mod] Convenient Clock

Post by Highyena » Sun May 13, 2018 7:33 pm

This makes things so much better, thank you!

I do have a request though. I'm using the simple text option, would it be possible to add an additional toggle to remove that extra detail at the top of the border (the "horns")?

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