AI Upscaled Textures

Show off your mod creations or just a work in progress.
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phredreeke
Posts: 68
Joined: Mon Mar 11, 2019 9:13 am

Re: AI Upscaled Textures

Post by phredreeke »

I decided to give the previous faces another shot - this time with an interpolation of Spongebob Reloaded Swag (as used on the magazine in the upscale on last page) and Lollypop models. Afterwards I used imagemagick to remap the result to the palette of the original image.
face-compare.png
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lollypop-spongebobswag-palette.zip
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King of Worms
Posts: 3836
Joined: Mon Oct 17, 2016 11:18 pm
Location: Scourg Barrow (CZ)
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Re: AI Upscaled Textures

Post by King of Worms »

Had a look thru them and they are nice, I know how difficult are these faces for AI so nice job.

I will personally not use them, because my goal for my mod is to have them all manually redrawn in HD (and that goal is lets say 80% ready)

Still, really impressive results indeed.

I wonder what results we could get on MOBs with these new algos, but I dont even dare to go there anymore :D I still think what we have is really good, especially the front facing frames which had a Topaz AI sharpening pass and lots of manual input after the AI upscale.
Spoiler!
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265_0-0.png
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277_0-3.png
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