Real grass

Show off your mod creations or just a work in progress.
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TheLacus
Posts: 428
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Re: Real grass

Postby TheLacus » Thu Oct 12, 2017 6:57 pm

If you are interested in creating mods for Daggerfall Unity you can find the documentation here.
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Midknightprince
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Re: Real grass

Postby Midknightprince » Thu Oct 12, 2017 8:24 pm

Look at them beautiful winter crops :D
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Midknightprince
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Re: Real grass

Postby Midknightprince » Thu Oct 12, 2017 8:26 pm

Oops, I picked them !
WHAT HAVE I DONE ?! :lol:
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Check out my YouTube Channel!
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Jay_H
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Re: Real grass

Postby Jay_H » Thu Oct 12, 2017 11:26 pm

Image
Come give your feedback on the ideas in my general thread, and share your DFU characters in the character thread.
Quest-writing tutorial here. Guide for new Daggerfall players here. Daggerfall Mechanics thread here.
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King of Worms
Posts: 143
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Re: Real grass

Postby King of Worms » Thu Oct 19, 2017 5:06 pm

Midknightprince wrote:Oops, I picked them !
WHAT HAVE I DONE ?! :lol:

the punishment for picking it up is severe
HALT!!HALT!!HALT!! HALT!!!! HALT!!!HALTHALT!!HALT!! HALT!!

On more serious note...
It all looks too good for it to be real, outstanding work!!!
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TheLacus
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Re: Real grass

Postby TheLacus » Fri Nov 03, 2017 9:17 pm

I have been experimenting with seasonal changes for grass. Two aspects specifically :
* color gradually changes from light green (spring) to a dark green (summer) and finally to brown (fall). This is more artistic than realistic but i think it looks nice in a game like daggerfall.
* grass size changes a bit to smooth transitions to and from winter. Height is highest on summer and decrease simmetrically towards winter on both spring and fall (like this).

This is what i have right now

Spoiler!
Image


Would you be interested in something like this? Optimally trees should have a similar behaviour with growing/falling leaves etc. but i think even grass alone has a considerable effect on the general mood.
If you are interested in creating mods for Daggerfall Unity you can find the documentation here.
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Jay_H
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Re: Real grass

Postby Jay_H » Fri Nov 03, 2017 9:37 pm

It is brilliant. To be honest, to me classic Daggerfall only had two seasons: snowy and not snowy. This is an addition I really like.
Come give your feedback on the ideas in my general thread, and share your DFU characters in the character thread.
Quest-writing tutorial here. Guide for new Daggerfall players here. Daggerfall Mechanics thread here.
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Biboran
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Re: Real grass

Postby Biboran » Fri Nov 03, 2017 10:24 pm

This is really good stuff! :o
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Bender
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Re: Real grass

Postby Bender » Sat Nov 04, 2017 1:20 am

I will third that. You got my vote, well done.
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Arl
Posts: 169
Joined: Sun Mar 22, 2015 10:57 am

Re: Real grass

Postby Arl » Sat Nov 04, 2017 4:32 am

Very interested!
My Deviantart page, I have some Daggerfall stuff in there.

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