Release notes
Flowers and stones are disabled by default. You can enable them from settings where you can also set to use full or reduced density for better performance. The actual density is chosen randomically for different terrains with the aim of creating dense forests as well as more open lands. Flower density is also reduced going from fall to winter and increased during spring.
Detail distance has been increased from 80 to 120. This should still be a safe value, but if you have performance issues this is the first thing to reduce in settings. If many people report problems wiht this, i'll revert to a lower value in a next update.
Note not all new meshes support wind yet; since this is a manual work i'll release a 2.1.1 update with more calm to address this.
Is this in 2.1, or a wip ?
I havent been to the desert yet...
I love 2.1...the grass actually grows, and all the plants..
You are ripping this thing up.
Re: Real grass
Posted: Mon Dec 11, 2017 2:37 pm
by King of Worms
Fantastic job, I like every bit of it. That small palm is very similar to original, the plants look great. And that grass as well, looks even better than the standard grass in your mod Id say. I use your mod and I love that plants you randomly generate, that purple one, and red one as well, plus the stones. This mod is one of those which uplift the original heavily and yet it does not distract or compromise anything else.