Nystul wrote:just watch the screenshots of the distant terrain mod. there are plenty on this forum! just search for it
Increased Terrain Distance thread for example - keep in mind that vanilla daggerfall's heightmap is pretty flat, so what you see there is already a much improved terrain.
I know and I already said that your mod is brilliant
But it a liitle bit different what I actually talk about. There are screens of both moutians existed in vanilla. I kinda lazy to make screens in vanilla game and dunno how off your mod in last build because it don't wanna off, so it screens with your mod
Don't very much look like moutians - I think what I talk about can't be achived with just changing of high map - simple high map is what morrrowind or warcraft 3 look like without all models - just hills of different high, and with daggerfall random textures with all that textured water pools on sides of moutians and hills don't look very good too
This why I asked you a version without smooth, but polygonal landscape like in vanilla - this cool smooth modernd awesome high map with vanilla ground textures and without any terrain models for rocks, cliffs and moutians looks very poor for me