Crosshair Replacement

Show off your mod creations or just a work in progress.
Post Reply
User avatar
Dagoth Reigns
Posts: 11
Joined: Sun Sep 29, 2019 12:25 pm

Crosshair Replacement

Post by Dagoth Reigns »

Hey guys, this is my first time contributing here. Just wanted to drop this crosshair replacer. It's a set of eyes I refashioned from one of the new unity spell maker icons. They are opaque so they shouldn't be too obtrusive and all you have to do is aim right between them. I think it adds a nice touch, like you're actually looking at what you're aiming at. I hope you guys like!

I'll take requests if any of you guys want more human-like eyes, etc. :)

Install: Just add the file as Crosshair.png into DaggerfallUnity_Data > StreamingAssets > Textures.

Samples:
Attachments
dunmer eyes crosshairs 2.png
dunmer eyes crosshairs 2.png (79.14 KiB) Viewed 1896 times
dunmer eyes crosshairs.png
dunmer eyes crosshairs.png (923.34 KiB) Viewed 1897 times
Daggerfall Unity Crosshair Replacer (Dunmer Eyes)
Daggerfall Unity Crosshair Replacer (Dunmer Eyes)
Crosshair.png (6.11 KiB) Viewed 1935 times

User avatar
Dagoth Reigns
Posts: 11
Joined: Sun Sep 29, 2019 12:25 pm

Re: Crosshair Replacement

Post by Dagoth Reigns »

Here's some other examples of the file replacement. It actually looks a lot better in-game.
Attachments
dunmer eyes crosshairs 3.png
dunmer eyes crosshairs 3.png (364.49 KiB) Viewed 1893 times
dunmer eyes crosshairs 4.png
dunmer eyes crosshairs 4.png (61 KiB) Viewed 1893 times

l3lessed
Posts: 1400
Joined: Mon Aug 12, 2019 4:32 pm
Contact:

Re: Crosshair Replacement

Post by l3lessed »

Can we get a hidden crosshair that only activates on usable objects/people? This would require a little extra coding script I imagine.
My Daggerfall Mod Github: l3lessed DFU Mod Github

My Beth Mods: l3lessed Nexus Page

Daggerfall Unity mods: Combat Overhaul Mod

Enjoy the free work I'm doing? Consider lending your support.

User avatar
jayhova
Posts: 923
Joined: Wed Jul 19, 2017 7:54 pm
Contact:

Re: Crosshair Replacement

Post by jayhova »

l3lessed wrote: Tue Oct 01, 2019 3:56 pm Can we get a hidden crosshair that only activates on usable objects/people? This would require a little extra coding script I imagine.
I proposed this some time ago
Remember always 'What would Julian Do?'.

Post Reply