[MOD] Vanity Clone [WIP]
- Ralzar
- Posts: 2211
- Joined: Mon Oct 07, 2019 4:11 pm
- Location: Norway
Re: [MOD] Vanity Clone [WIP]
Btw, it could be an idea to just have the mod check on character load if the spellbook ahs a vanity clone spell. If not, add the spell.
- King of Worms
- Posts: 4753
- Joined: Mon Oct 17, 2016 11:18 pm
- Location: Scourg Barrow (CZ)
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Re: [MOD] Vanity Clone [WIP]
Id like to have this just as a simple 3rd person view honestly. Like.. I press F1 and I see the character from outside, I cant move, just rotate the camera around and the character sprites keep facing the camera. When I move the camera up and down, the sprites get distorted. I can zoom in and out. Just like the trees etc.
DREAM Nexus https://www.nexusmods.com/users/73250038?tab=user+files
DREAM Forums viewtopic.php?f=27&t=1168
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DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz
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- Posts: 1
- Joined: Thu Jul 30, 2020 12:23 am
Re: [MOD] Vanity Clone [WIP]
It just works! You can spawn multiple by loading a Quicksave after spawning one lol
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- pango
- Posts: 3358
- Joined: Wed Jul 18, 2018 6:14 pm
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Re: [MOD] Vanity Clone [WIP]
Could that mod be extended to add player's shadow? (and why not reflection)
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When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart