This mod has the aim of replacing daggerfall models with higher-poly, improved version of vanilla models and showcasing Daggerfall Unity modding capabilities.
In most cases original daggerfall textures are used, but UV maps have been fixed and tweaked.
Daggerfall Unity 0.4.12.
Put the StreamingAssets folder inside \DaggerfallUnity_Data.
You can use any texture pack of your choice. Place .png files inside StreamingAssets/Textures.
You can safely remove all the files you added inside the StreamingAssets folder. It won't affect saves.
Daggerfall Unity Models Overhaul v1.0
- Transparent water
This plugin replaces the water in a few models - such as fountains - with a see-through material. Position it after the main mod in the load order.
Transparent water 1.0
Replaces sprites with 3d models.
A working installation of the Unity editor with Daggerfall Unity project. You can find a video tutorial here.
Import the .unitypackage file, and the eventual addons you decide to use, in the Unity editor and compile the project.
This plugin replace the flat bookshelves found in daggerfall with new models, based on vanilla look, which give some sense of depth to the shelves.
Enhanched Bookshelves beta
This plugin replace the flat vanilla cemetery hedge with a 3d model.
3D Cemetery Hedge 1.0