This mod has the aim of replacing daggerfall models with higher-poly, improved version of vanilla models and showcasing Daggerfall Unity modding capabilities.
In most cases original daggerfall textures are used, but UV maps have been fixed and tweaked.
- Real-time import
Daggerfall Unity build 55 or higher.
Put the StreamingAssets folder inside \DaggerfallUnity_Data.
You can use any texture pack of your choice. Place .png files inside StreamingAssets/Textures.
You can safely remove all the files you added inside the StreamingAssets folder. It won't affect saves.
- Compile with project (legacy)
A working installation of the Unity editor with Daggerfall Unity project. You can find a video tutorial here.
Import the .unitypackage file, and the eventual addons you decide to use, in the Unity editor and compile the project.
Daggerfall Unity Models Overhaul v0.4
This plugin replace the water in a few models - such as fountains - with a see-through material. Install over the main package.
Transparent water 1.0
This plugin replace the flat bookshelves found in daggerfall with new models, based on vanilla look, which give some sense of depth to the shelves.
Enhanched Bookshelves beta1 (compile with project)
This plugin replace the flat vanilla cemetery hedge with a 3d model.
3D Cemetery Hedge 1.0 (compile with project)
Flats v.0.2 (compile with project)