WIP: Basic Roads
- Kab the Bird Ranger
- Posts: 123
- Joined: Tue Feb 23, 2021 12:30 am
Re: WIP: Basic Roads
I'm reporting an issue where the road goes over water in Tulune, just south of Tulune city. See gameplay result and map location in attached screenshots
- Attachments
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- Map location
- unknown2.png (391.37 KiB) Viewed 3069 times
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- Gameplay perspective
- unknown.png (1.62 MiB) Viewed 3069 times
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- Posts: 374
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Re: WIP: Basic Roads
In mother daggerfall, roads bridge YOU
- Midknightprince
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- Location: San Antonio TX
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Re: WIP: Basic Roads
I think it's supposed to be like thatKab the Bird Ranger wrote: ↑Fri Feb 26, 2021 1:19 pm I'm reporting an issue where the road goes over water in Tulune
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- Kab the Bird Ranger
- Posts: 123
- Joined: Tue Feb 23, 2021 12:30 am
Re: WIP: Basic Roads
I showed it to Hazel on Discord and he asked me to post it here. It's not a functionality issue, but it looks silly. Worth fixing if it's not too much trouble
- Hazelnut
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Re: WIP: Basic Roads
I wonder if this is the same one that was raised earlier in this thread and the popular opinion was to leave since it looked pretty cool. I was okay with leaving one in there, but I'm not that fussed either way.
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods
- haloterm
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