(Vibrant) Terrain Flats
- Ziune Wolf
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Re: (Vibrant) Terrain Flats
I've been sifting through the new textures posted here and they all look great! I'm wondering though, how did you get these to appear in-game? I can't find a location where I can replace the existing textures. Or did you have to go into Unity and view them through that?
I installed classic Daggerfall using the setup utility that runs like an installation versus doing it manually via DosBox.
I installed classic Daggerfall using the setup utility that runs like an installation versus doing it manually via DosBox.
- King of Worms
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Re: (Vibrant) Terrain Flats
Tealy Wolf, easiest way is to download the texture pack https://drive.google.com/file/d/0B7IyaN ... E4STA/view and read the installation notes there. You basicaly copy the textures into the "...\Daggerfall\DaggerfallUnity_Data\StreamingAssets\Textures" folder.
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- Ziune Wolf
- Posts: 52
- Joined: Wed Aug 09, 2017 2:55 am
Re: (Vibrant) Terrain Flats
Does this mean that the HD textures are working outside of fixed locations like cities and dungeons? Or was this picture taken near a dungeon entrance? Either way, it looks good!
- TheLacus
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Re: (Vibrant) Terrain Flats
The former. This also fix the issue with some floating sprites.Tealy Wolf wrote:Does this mean that the HD textures are working outside of fixed locations like cities and dungeons? Or was this picture taken near a dungeon entrance? Either way, it looks good!
- Jay_H
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Re: (Vibrant) Terrain Flats
There was something I called the Interkarma Effect, which was the ability to enter dev mode and just bring out massive amounts of work in a very short period of time.
Perhaps it can also be called TheLacus effect now Tremendous work.
Perhaps it can also be called TheLacus effect now Tremendous work.
- TheLacus
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Re: (Vibrant) Terrain Flats
Ahah thank you, but Interkarma did an awesome work with the terrain when he first implemented it and adding modding support using his system worked just fine.
I only needed the inspiration to get back to work on texture import
I only needed the inspiration to get back to work on texture import
- Ziune Wolf
- Posts: 52
- Joined: Wed Aug 09, 2017 2:55 am
Re: (Vibrant) Terrain Flats
I am super excited! I'm so glad to see the textures working in all locales now. They look beautiful, and add a lot of flavor and life to the world. Thank you for your contributions.
- jman0war
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Re: (Vibrant) Terrain Flats
Wow TheLacus!TheLacus wrote:TBA.png
Looks great.
Many thanks for figuring that out.
Find my Vibrant Terrain Flats mod at Nexusmods: https://www.nexusmods.com/daggerfalluni ... ?tab=files
- King of Worms
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Re: (Vibrant) Terrain Flats
Fantastic news! Btw, is there a way to regulate Gamma in DFU?
Spoiler!
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