[MOD] Loading Screen
- TheLacus
- Posts: 1305
- Joined: Wed Sep 14, 2016 6:22 pm
Re: [MOD] Loading Screen
I'd like to give my compliments to Interkarma for all the good work is doing on the quest system lately, so i do it in my own way
Spoiler!
- Interkarma
- Posts: 7247
- Joined: Sun Mar 22, 2015 1:51 am
Re: [MOD] Loading Screen
Thank you And tying back to the quest system is an excellent concept for loading screen mod by the way.
- Jay_H
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Re: [MOD] Loading Screen
That is an awesome idea!
Sorry I haven't tested that error I talked about a long time ago. I'll get around to it... eventually
Sorry I haven't tested that error I talked about a long time ago. I'll get around to it... eventually
- TheLacus
- Posts: 1305
- Joined: Wed Sep 14, 2016 6:22 pm
Re: [MOD] Loading Screen
I made some important changes in the latest version, so i wouldn't think to much about the issue you encontered before; I suggest you to wait for when the next version of DU is released and try directly version 1.4 of this mod.Jay_H wrote:That is an awesome idea!
Sorry I haven't tested that error I talked about a long time ago. I'll get around to it... eventually
- TheLacus
- Posts: 1305
- Joined: Wed Sep 14, 2016 6:22 pm
Re: [MOD] Loading Screen
I tried one of the Tes font in resources. What a difference in mood a good font can make!Interkarma wrote:Thank you And tying back to the quest system is an excellent concept for loading screen mod by the way.
- Interkarma
- Posts: 7247
- Joined: Sun Mar 22, 2015 1:51 am
Re: [MOD] Loading Screen
Very nice! Quite an improvement.
- King of Worms
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Re: [MOD] Loading Screen
Night shot with TES font looks very nice .)
DREAM Nexus https://www.nexusmods.com/users/73250038?tab=user+files
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DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz
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- Posts: 833
- Joined: Mon Nov 30, 2015 6:32 pm
Re: [MOD] Loading Screen
The right font, in the right place, can make all the ḋ̪̉͗̀̓͘i͇̬̝̲̿̄f͈̠͔̓̉̽̓̑͟f͎̠͉̲̺̻̱ͥͮ́-̗͉̒é̴̟͖̣̼͛r̯͎̞̙͎͓̆͂͡ē̶ͨ̄̈̑̀n̳̫ͯͤ͂̆ͬc̢̙̟̥̥̐ͩ̔̉̈́̚ê͓in the world...
Previous experience tells me it's very easy to misunderstand the tone, intent, or meaning of what I've posted. If you have questions, ask.
- Blue Footed Booby
- Posts: 17
- Joined: Wed Jun 14, 2017 4:32 pm
Re: [MOD] Loading Screen
The kerning in the top right and bottom right looks...off.
- TheLacus
- Posts: 1305
- Joined: Wed Sep 14, 2016 6:22 pm
Re: [MOD] Loading Screen
You're right,the characters are too close. Unfortunately it seems that the Unity UI system doesn't support changing it via code...Blue Footed Booby wrote:The kerning in the top right and bottom right looks...off.
Anyway i made a progress bar for character level some time ago, so here it is. I'm going to release a new version for the fighters build soon.