Just some new 2D/3D ideas and proposals

Show off your mod creations or just a work in progress.
Post Reply
User avatar
VMblast
Posts: 519
Joined: Wed Mar 29, 2017 12:22 pm
Contact:

Re: Just some new 2D/3D ideas and proposals

Post by VMblast »

Ok these are few terrain textures for the temperate zone/set.

PS -Ive not made them per say. They are free download (freeshare) on the Substance Designer Material section. Ive only modify them in a certain extent to match the original color scheme and feel.

Image
Image
Image
Image
Image

Texture pack download link: https://drive.google.com/open?id=0B1vHJ ... 05BQjF4RGs

User avatar
jman0war
Posts: 315
Joined: Fri Jan 22, 2016 2:41 am
Contact:

Re: Just some new 2D/3D ideas and proposals

Post by jman0war »

Haven't tried them yet but the stones look nice. Grass looks like a photograph though and am thinking it should look more like an illustration.
Find my Vibrant Terrain Flats mod at Nexusmods: https://www.nexusmods.com/daggerfalluni ... ?tab=files

User avatar
VMblast
Posts: 519
Joined: Wed Mar 29, 2017 12:22 pm
Contact:

Re: Just some new 2D/3D ideas and proposals

Post by VMblast »

jman0war wrote:Grass looks like a photograph though and am thinking it should look more like an illustration.
Thats true. But if you take a closer look, the original texture is actually low res photograph as well, only photoshoped slightly. So I dont know....Ive seen that a fair number of textures are actually photos and some number are like digi-paint or at least 3D-to-texture renders.

User avatar
VMblast
Posts: 519
Joined: Wed Mar 29, 2017 12:22 pm
Contact:

Re: Just some new 2D/3D ideas and proposals

Post by VMblast »

Lite poll -Fighters guild tower -with or without windows? (I would put the same as on Wall Tower model)

User avatar
Midknightprince
Posts: 1324
Joined: Fri Aug 11, 2017 6:51 am
Location: San Antonio TX
Contact:

Re: Just some new 2D/3D ideas and proposals

Post by Midknightprince »

VMblast wrote:Lite poll -Fighters guild tower -with or without windows? (I would put the same as on Wall Tower model)
Yes, FG needs some love
Check out my YouTube Channel!

User avatar
Jay_H
Posts: 4071
Joined: Tue Aug 25, 2015 1:54 am
Contact:

Re: Just some new 2D/3D ideas and proposals

Post by Jay_H »

Unless the Fighters Guild building also had windows on the interior, I can't vote for windows.

User avatar
NikitaTheTanner
Posts: 366
Joined: Sun Oct 18, 2015 7:57 pm

Re: Just some new 2D/3D ideas and proposals

Post by NikitaTheTanner »

Lite poll -Fighters guild tower -with or without windows?
Whatever works best. I trust in your judgement. If it's possible to add windows inside as well, I would probably go for windows.

And textures are pretty rad! Need to see them ingame first, but I think that they could fit. If not, maybe some Photoshop filters will make them even more artistic rather than realistic. But they look pretty good to me.

ironmaskofhell
Posts: 44
Joined: Fri Aug 18, 2017 7:20 pm

Re: Just some new 2D/3D ideas and proposals

Post by ironmaskofhell »

Please put on windows. Buildings with no windows bother me.

User avatar
jman0war
Posts: 315
Joined: Fri Jan 22, 2016 2:41 am
Contact:

Re: Just some new 2D/3D ideas and proposals

Post by jman0war »

Here's is a sample of what I'm referring to about a more illustration terrain/grass texture.
I have a small collection of some hand painted terrain textures (grass textures).
I've had them for many years and have never really used them.
Maybe they would work as is, or maybe someone wants to play with them..... King of Worms, Poberun?

6 textures here:
https://1drv.ms/f/s!An4TIiBt2x9fggfDo-qzZCd2iHeq

Image
Find my Vibrant Terrain Flats mod at Nexusmods: https://www.nexusmods.com/daggerfalluni ... ?tab=files

User avatar
Hazelnut
Posts: 3016
Joined: Sat Aug 26, 2017 2:46 pm
Contact:

Re: Just some new 2D/3D ideas and proposals

Post by Hazelnut »

I vote no windows. /purist :)

As for the textures, some nice ones there especially the stones. I think the key is something that doesn't look obviously tiled when applied to a large area. That's the most important factor IMHO.

Then again I am a programmer who can't do more than stick figures in paint, so you may not want to listen to me. :mrgreen:
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods

Post Reply