VMblast wrote:Feralwarlord wrote:How goes progress on this mod?
Yeah, it was my fault for not being descriptive to the fullest extent concerning that video (well I thought I did). That video was just suppose to be a visual description, a guideline of some possible things to come if you will. Like an animated storyboard/artboard/concept board. We would need multiple programmers and artists working on it, since my concept was so extensive it would literally redo majority of the game visually (mostly), but retain the very core of the DF and use it as a foundation. Everything else were suppose to be rebuilt and or restructured and also added new technical solution, like adding voxel geometry to simulate vast forests/tall grass fields/deep snow. All of the characters should be translated into 3D geometry, but retaining their original feel and look. My idea/goal was to put accent, as you could see from the videos, on the feeling and atmosphere.
That's a bit disappointing, I hope some people take up the challenge I'd love to see this turned into a mod