Changes strength of wind according to current weather.
- Dynamically change wind strength, from a calm breeze for a sunny day to a violent wind for snowstorms.
- Supports TerrainData wind (grass) and WindZone (trees and particles).
- Set a custom range and interpolation: choose a wide range of speeds or a light breeze with minor variations.
- Terrain: set Speed, Bending and Size separately for further customization.
Daggerfall Unity 0.4.36
While there are no other technical requirements, this mod is supposed to be a complementary to a vegetation mod, such as Real Grass.
Move vibrantwind.dfmod inside 'StreamingAssets/Mods'.
Adjust min and max values of range to achieve the desired speed. Choose distant values for a wide range of speeds, near values for minor variations.
Use set_weather 0-6, vwind_debug 2 to test in game.