(Vibrant) NPC Flats

Show off your mod creations or just a work in progress.
Mike
Posts: 32
Joined: Sun Feb 19, 2017 6:49 pm

Re: NPC Flats

Postby Mike » Mon Jun 26, 2017 10:49 pm

More incredible work. Between the trees and now some NPCs, your contributions to overhauling the game (in an original Daggerfall-friendly way) are massive. Keep it up!
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Arl
Posts: 174
Joined: Sun Mar 22, 2015 10:57 am

Re: NPC Flats

Postby Arl » Tue Jun 27, 2017 12:19 am

Superb!

You really nailed it with the face.
My Deviantart page, I have some Daggerfall stuff in there.
Narf the Mouse
Posts: 324
Joined: Mon Nov 30, 2015 6:32 pm

Re: NPC Flats

Postby Narf the Mouse » Tue Jun 27, 2017 2:21 am

TheLacus wrote:Awesome!

jman0war wrote:Thanks.
I haven't been able to get him to display in game though.
Has anybody else tried?

182_17-0.png, no problems here.
npc.png

Fits right in. :)
Previous experience tells me it's very easy to misunderstand the tone, intent, or meaning of what I've posted. If you have questions, ask.
MathematicalTea
Posts: 3
Joined: Mon Jul 24, 2017 6:50 pm

Re: NPC Flats

Postby MathematicalTea » Fri Jul 28, 2017 8:22 pm

This is delightful! Keep doing more of these, they're really good!
Exterminate all Rational Thought.
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epicurius7
Posts: 9
Joined: Sun Aug 02, 2015 4:18 am

Re: NPC Flats

Postby epicurius7 » Sat Aug 05, 2017 7:55 am

The face is absolutely spot-on on this one. Good stuff.
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Greyfox
Posts: 4
Joined: Sat Aug 05, 2017 8:07 pm

Re: NPC Flats

Postby Greyfox » Sat Aug 05, 2017 8:34 pm

This is amazing. Please keep up the work.
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jman0war
Posts: 250
Joined: Fri Jan 22, 2016 2:41 am
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Re: NPC Flats

Postby jman0war » Fri Sep 29, 2017 10:56 pm

This is something i've been toying with.
An animated flat, though i'm not posting any animated frames.
I'm not happy with the frames i've done, but wanted to at least offer this first frame to the community.

Yes i did make changes, the original one holds the guitar rather low and he strums where the neck meets the body, which just doesn't look right.

Image

Full Rez here: https://1drv.ms/i/s!An4TIiBt2x9fggqC2cylSdF5RxAh
some of my Daggerfall work can be found here: http://www.thehungryartist.com/games.html
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Biboran
Posts: 256
Joined: Thu Jun 25, 2015 8:26 pm

Re: NPC Flats

Postby Biboran » Sat Sep 30, 2017 12:05 am

Awesome art, man! There Some issues, but I really like it!
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buzzardroost
Posts: 2
Joined: Fri Jan 06, 2017 6:18 am

Re: (Vibrant) NPC Flats

Postby buzzardroost » Sat Sep 30, 2017 6:18 am

The updated art looks great! However as far as the sprite framing is concerned, the man is resting the lute on his leg in the original, because you cant play a guitar in the air without a strap. :P So strumming and maneuvering the fret would be impossible unless you had a third hand to hold the guitar or a hellish grip on it with the fret hand.
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jman0war
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Re: (Vibrant) NPC Flats

Postby jman0war » Sun Oct 01, 2017 6:30 pm

buzzardroost wrote:The updated art looks great! However as far as the sprite framing is concerned, the man is resting the lute on his leg in the original, because you cant play a guitar in the air without a strap. :P So strumming and maneuvering the fret would be impossible unless you had a third hand to hold the guitar or a hellish grip on it with the fret hand.

Yes that's a good point.
I think it could be fixed though by cropping out a little area on the guitar were it would meet the leg.
some of my Daggerfall work can be found here: http://www.thehungryartist.com/games.html

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