DaggerXL texture replacement project

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AlexanderSig
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Joined: Wed Jul 19, 2017 10:35 pm

Re: DaggerXL texture replacement project

Post by AlexanderSig »

Haven't had any time to do models lately but I did find the time today to piece together these brick wall textures. Simple save-as these attachments to your StreamingAssets/Textures folder. Please include these in any future texture compilations.

I stole a part of VMBlast's mages guild texture for the window, I hope he's okay with that.

Image

Image
Attachments
340_2-0.png
340_2-0.png (945.81 KiB) Viewed 3108 times
340_1-0.png
340_1-0.png (919.02 KiB) Viewed 3108 times
340_0-0.png
340_0-0.png (913.64 KiB) Viewed 3108 times

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Biboran
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Re: DaggerXL texture replacement project

Post by Biboran »

Make bricks a little bit more bright and be awesome.

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Midknightprince
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Re: DaggerXL texture replacement project

Post by Midknightprince »

@ AlexanderSig
It's in my game......FOREVER
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Oh boy, here we go AGAIN.jpg
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Check out my YouTube Channel!

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AlexanderSig
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Re: DaggerXL texture replacement project

Post by AlexanderSig »

Biboran wrote:Make bricks a little bit more bright and be awesome.
Good point. I made them a little brighter.

Also finished the rest of the textures in the set
Image

V2 Download: https://drive.google.com/open?id=0B3579 ... mEwalR3SDQ
Last edited by AlexanderSig on Sun Sep 24, 2017 11:16 am, edited 1 time in total.

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TheLacus
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Re: DaggerXL texture replacement project

Post by TheLacus »

Great :)
But i'm not sure about shadows, they look a bit too strong. The bottom part in particular, i would expect it to be (almost) full bright like in the original texture.
shadows.png
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NikitaTheTanner
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Re: DaggerXL texture replacement project

Post by NikitaTheTanner »

Amazing work! Looks different, but really nice. And I do like dark shadows, original textures look really flat in comparison. My only suggestion would be to make bricks a little less glossy, they seem to almost glow and that looks a bit plasticy in my opinion.

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quasifex
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Re: DaggerXL texture replacement project

Post by quasifex »

Good stuff, but i have to agree with TheLacus, painted occlusion was too strong. I toned it down a bit. By the way, there is also a new floor and ceiling textures on the AlexanderSig's screenshots!
Attachments
340_2-0.png
340_2-0.png (1.02 MiB) Viewed 3016 times
340_1-0.png
340_1-0.png (1.03 MiB) Viewed 3016 times
340_0-0.png
340_0-0.png (1.03 MiB) Viewed 3016 times

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AlexanderSig
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Re: DaggerXL texture replacement project

Post by AlexanderSig »

quasifex wrote:Good stuff, but i have to agree with TheLacus, painted occlusion was too strong. I toned it down a bit. By the way, there is also a new floor and ceiling textures on the AlexanderSig's screenshots!
Agreed, I have updated the download link with this plus a few more tweaks.

V2 download: https://drive.google.com/open?id=0B3579 ... mEwalR3SDQ

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AlexanderSig
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Re: DaggerXL texture replacement project

Post by AlexanderSig »

Texture 366 set - thoughts?

Once again window portion taken from VMBlast's work.
Image
Image

Edit: I think I will make the floor a little brighter

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Biboran
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Re: DaggerXL texture replacement project

Post by Biboran »

Make window more light blue, less dark :D

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