Modern Interface
- Jay_H
- Posts: 4072
- Joined: Tue Aug 25, 2015 1:54 am
- Contact:
Re: Modern Interface
Another good improvement. It's stuff like this I don't realize Daggerfall needs until I see it.
- Hazelnut
- Posts: 3016
- Joined: Sat Aug 26, 2017 2:46 pm
- Contact:
Re: Modern Interface
Cheers, glad you think so. You don't think the text is too small or anything?
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods
-
- Posts: 195
- Joined: Thu Apr 02, 2015 9:03 am
Re: Modern Interface
Great work indeed.
Feedback:
- The text is somewhat small, but I think it's ok, I suppose one can still use the "INFO" button to have a better look if needed.
- Ideal approach (in my opinion) would be to rework the GUI to make/create a larger space for the info-box, but I am not sure whether the background texture is available... I mean without the division into buttons and stuff... I hope you know what I mean.
Question:
- How does the info box cope with longer item names?
Feedback:
- The text is somewhat small, but I think it's ok, I suppose one can still use the "INFO" button to have a better look if needed.
- Ideal approach (in my opinion) would be to rework the GUI to make/create a larger space for the info-box, but I am not sure whether the background texture is available... I mean without the division into buttons and stuff... I hope you know what I mean.
Question:
- How does the info box cope with longer item names?
- Hazelnut
- Posts: 3016
- Joined: Sat Aug 26, 2017 2:46 pm
- Contact:
Re: Modern Interface
Thanks. Reworking the GUI is out of scope for the core DFU codebase, and the inventory window as a whole has a image taken direct from the data files. What I'm trying to do is quality of life upgrades which fit within the original game easily. At some point in the future we may have custom GUI screens like Dimillan is thinking of which are complete replacements.ifkopifko wrote:Great work indeed.
Feedback:
- The text is somewhat small, but I think it's ok, I suppose one can still use the "INFO" button to have a better look if needed.
- Ideal approach (in my opinion) would be to rework the GUI to make/create a larger space for the info-box, but I am not sure whether the background texture is available... I mean without the division into buttons and stuff... I hope you know what I mean.
Question:
- How does the info box cope with longer item names?
The next QoL improvement I plan to do is to increase the number of items shown from 4 to 16 - I think it's possible.
If the item has a longer name it wraps, so some books take three lines. That's what I spent several hours getting right last night. And yes the info button is there for a closer look. Also for magic items and potion recipes the info button gives a second page of info.
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods
- King of Worms
- Posts: 4753
- Joined: Mon Oct 17, 2016 11:18 pm
- Location: Scourg Barrow (CZ)
- Contact:
Re: Modern Interface
Very nice job - original inventory is very user unfriendly, these new stats you have added are really needed and ofc it fits the vanilla style so 10/10 from me, thanks! Im looking forward to the future versions as well
DREAM Nexus https://www.nexusmods.com/users/73250038?tab=user+files
DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz
DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz
- Jay_H
- Posts: 4072
- Joined: Tue Aug 25, 2015 1:54 am
- Contact:
Re: Modern Interface
I agree that the text is a bit small. It's better than not being there, certainly. I've been looking at it and trying to figure out what could be cut or altered to increase the text, but I can't think of any way to improve it.
- Midknightprince
- Posts: 1324
- Joined: Fri Aug 11, 2017 6:51 am
- Location: San Antonio TX
- Contact:
Re: Modern Interface
@Hazelnut
I never thought I woulda said it.
But I like it.
The bag is a nice touch, and the letters aren't gonna be that small on a 42" monitor.
I gotta say "I'm sold on a new GUI"
This community is awesome !
I never thought I woulda said it.
But I like it.
The bag is a nice touch, and the letters aren't gonna be that small on a 42" monitor.
I gotta say "I'm sold on a new GUI"
This community is awesome !
Check out my YouTube Channel!
- Nystul
- Posts: 1501
- Joined: Mon Mar 23, 2015 8:31 am
Re: Modern Interface
maybe infobox textcolor could be the standard-yellowish color. might be a bit better to read on the gray background
I like what you did with this inventory window
I like what you did with this inventory window
- Feralwarlord
- Posts: 117
- Joined: Sat Jul 29, 2017 10:08 am
Re: Modern Interface
I agree, to compensate for the text being small it should be made a colour that is easier to readNystul wrote:maybe infobox textcolor could be the standard-yellowish color. might be a bit better to read on the gray background
I like what you did with this inventory window
- Hazelnut
- Posts: 3016
- Joined: Sat Aug 26, 2017 2:46 pm
- Contact:
Re: Modern Interface
I take your point guys, but I was intending non-classic info to be a different colour. Anyway I'm trying many permutations and will upload a screen when I think I have something satisfactory. Thanks for the feedback, it's very helpful. (yes, even if I ignore it )
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods