Mosin Nagant's Swamp Temple Retexture
Posted: Sun Nov 19, 2017 2:43 am
Mosin Nagant's Swamp Temple Retexture
Description
This mod is my attempt at making temples in Daggerfall's swampy regions a little easier on the eyes. It changes the color scheme from an overbearing, monochrome purple, to something a little easier to look at. The textures are in .png format, but are simply a palette translation of their originals, which means they use Daggerfall's original palette. This keeps them feeling vanilla and part of the base game.
I'm currently working on a tutorial with illustrations that demonstrates how to easily do palette translations on Daggerfall's image files and I expect to have to have it finished and posted in the next few days.
Download Link: https://www.mediafire.com/file/vp0bewst ... xtured.zip
Installation is easy: copy the .png files in the zip archive and paste them in your ...\DaggerfallUnity_Data\StreamingAssets\Textures directory.
Before
After
Let me know what you think! I'd love to hear your feedback: positive or negative!
Description
This mod is my attempt at making temples in Daggerfall's swampy regions a little easier on the eyes. It changes the color scheme from an overbearing, monochrome purple, to something a little easier to look at. The textures are in .png format, but are simply a palette translation of their originals, which means they use Daggerfall's original palette. This keeps them feeling vanilla and part of the base game.
I'm currently working on a tutorial with illustrations that demonstrates how to easily do palette translations on Daggerfall's image files and I expect to have to have it finished and posted in the next few days.
Download Link: https://www.mediafire.com/file/vp0bewst ... xtured.zip
Installation is easy: copy the .png files in the zip archive and paste them in your ...\DaggerfallUnity_Data\StreamingAssets\Textures directory.
Before
After
Let me know what you think! I'd love to hear your feedback: positive or negative!