I wish I had time to spend on this stuff, plus, I'm lazyKing of Worms wrote:Haha thanks for comment, I need some cheer up from time to time. I have 1000+ resized flats now, its deffo not a super fast all-automatic process, but I like doing this, and I esp like to use the flats from the unused archives of the game, that gives us a bonus deffinition. I will release this as a test before christmass, in what-ever the state of progress this will be. We need some tweaking in the engine by The Lacus, until that happens, some of the flats will not be full res in game, but thats a matter of time - I speak about the 2k misc-super atlas which needs to be re-made in a same fashion like the rest of the atlases, Im sure it will be possible.
Also, I upscaled the map but I cant see it in game. That needs to be solved as well. Overall, I still have things to work on, and that is good. Progress is made on a daily basis.
I also do some improvement in animations as well. Did two NPCs, just added more animation fields, so it loops much better! I will do this whenever I see the chance to do it!
Seriously tho (and I'm not trying to say what's best here) I really dig the old school look in yours...
They look new, but they still keep that beautiful classic look of DF.
No rush tho, I know this stuff takes time but wow, 1,000+ flats, that's some heavy duty stuff.
You need mead, lots and lots of mead...