TheLacus wrote:Greyfox wrote:I can not replace textures, what am I doing wrong ?
What version of Daggerfall Unity are you using?
I downloaded the newest last weekend.
TheLacus wrote:I can confirm you can replace this texture in windows but I have been able to replicate the issue with Linux.
In general Nystul is correct, if something doesn't work it's probably not yet implemented, but this seems a platform specific issue.
I think I have been careful with paths, I'll need to investigate on this.
The thing is that it doesn't seem to work for any textures for me. I tried the start screen, the character origin map (because it is in the moding examples and I wanted to be a 100% sure I got the naming convention right) and some in game textures. I'm not sure I'm editing the right ones for the latter though, since I'm still in Privateer's Hold.
Its definitely not working. I am in front of a general store sign and edited "333_13-0.PNG", but it has no effect ingame. I extracted the textures with DFI2(which I managed to get to run on Linux with wine) and wrote a short script to rename and move them into one folder for convenience. So my edited file is now in :
Support for graphical mods is on. Am I missing something? I edit the textures with gimp. Are there any PNG setting constrictions which might cause trouble ?
I tried the the windows version of daggerfall-unity through wine ... same result. I downloaded the new vengeance version.
Correction: It works. I can edit even the start screen. Seems to be a Linux version issue.