Re: Question: Meandering behavior for enemies
Posted: Mon Sep 28, 2020 11:31 pm
As I understand it, yes. That is creating a basic pathfinding map by taking the automap data from the world. I do not know or have a clue how automap really works in any detail and if it computes over to indoor maps too.
On top of that, indoor environments have a z level (Aka multiple levels), and the outdoor automap is always completely flat (1 level).
On top of that, indoor environments have a z level (Aka multiple levels), and the outdoor automap is always completely flat (1 level).