1) Find the model id by running DFU in editor. Inspect the DaggerfallUnity game object and deselect the checkbox shown below circled in green. Load a game and click on the fountain. Note the model id from the console log. The fountain I found was 41220 - it's the one outside of the archaeologists guild hall.
2) Add this code to your mod:
Code: Select all
PlayerActivate.RegisterCustomActivation(mod, 41220, WaterSourceActivation);
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