To do this I've been using the extract text function in the mod menu in my DFU game installation, then moving the extracted scripts over to a cloned DFU Repository / Unity project. I've tried this with 2 different mods, Distant Terrain (2.8.1) and Interesting terrains (0.5.2). I first tried Distant terrain, but when I tried to enter playmode there was a compile error:
Code: Select all
Assets/Game/Mods/distant terrain/ImprovedWorldTerrain.cs(29,48): error CS0713: Static class 'ImprovedWorldTerrain' cannot derive from type 'TerrainSampler'. Static classes must derive from object.
I'm using Unity 2019.4.10f1 Personal.
Have I made an error, or am I just missing something? Thanks.