Released Mods

Discuss modding questions and implementation details.
User avatar
TheLacus
Posts: 471
Joined: Wed Sep 14, 2016 6:22 pm
Contact:

Re: Released Mods

Postby TheLacus » Fri Oct 20, 2017 2:35 pm

Hi Gudadantza, if you have a save where you can reproduce this issue again you can send it to me via pm if you want :)
If you are interested in creating mods for Daggerfall Unity you can find the documentation here.
Gudadantza
Posts: 21
Joined: Wed Aug 09, 2017 11:12 am

Re: Released Mods

Postby Gudadantza » Fri Oct 20, 2017 5:28 pm

In fact it was something happened in all savegames so i suspect it was something memory related in my configuration, because after reboot the problem solved itself.
My laptop is a potato and does not work well with unity a lot of times. Not reduced to this game but to other titles that use unity.
so I am sure there is nothing wrong with the saves.
Thanks, and If I have the problem again I´ll send you the save or saves just in case. for now I have been testing and I can not reproduce the glitch again.

Greetings
User avatar
King of Worms
Posts: 415
Joined: Mon Oct 17, 2016 11:18 pm
Location: Scourg Barrow
Contact:

Re: Released Mods

Postby King of Worms » Wed Nov 29, 2017 8:52 pm

I know this is hard to keep updated but I noticed:

Compass Textures mod is missing
Real grass and plants v 2.1 is already released
Handpainted Model replacement project v139-B is already released

Other mods are up to date

Im thinking about the ModDb or Nexus page now when we surpassed the 10 mods already... might be easier to navigate and keep track of things maybe? I know its a plan. Maybe the time has come tho? Just a idea. Thanks everybody!

Return to “Modder Discussion”

Who is online

Users browsing this forum: No registered users and 1 guest