Enhanced Sky Issues

Discuss modding questions and implementation details.
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TheLacus
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Re: Enhanced Sky Issues

Post by TheLacus » Fri Jul 14, 2017 7:48 pm

Error (535): `EnhancedSky.AmbientFogLightController' does not implement interface member `DaggerfallWorkshop.Game.Utility.ModSupport.Idfmod_Serializable.Deserialized(params object[])'
Error (): `EnhancedSky.AmbientFogLightController' does not implement interface member `DaggerfallWorkshop.Game.Utility.ModSupport.Idfmod_Serializable.Deserialized(params object[])'
https://github.com/Interkarma/daggerfal ... 813201L705
If you are interested in creating mods for Daggerfall Unity you can find the documentation here.

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Jay_H
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Re: Enhanced Sky Issues

Post by Jay_H » Fri Jul 14, 2017 7:50 pm

Narf the Mouse wrote: Hmm...Try putting it last?
It was worth a shot, but it still doesn't work :(
**INDEFINITE HIATUS** Current priority list: 1. Writing new DFU quests; 2. Writing Archaeologist content; 3. Revamping classic DF quests. Only in free time, no guarantees made.

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Interkarma
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Re: Enhanced Sky Issues

Post by Interkarma » Fri Jul 14, 2017 8:30 pm

TheLacus wrote:
Error (535): `EnhancedSky.AmbientFogLightController' does not implement interface member `DaggerfallWorkshop.Game.Utility.ModSupport.Idfmod_Serializable.Deserialized(params object[])'
Error (): `EnhancedSky.AmbientFogLightController' does not implement interface member `DaggerfallWorkshop.Game.Utility.ModSupport.Idfmod_Serializable.Deserialized(params object[])'
https://github.com/Interkarma/daggerfal ... 813201L705
Good spot, thank you mate.

I would prefer if mods were updated to use the correct interfaces now the spelling errors have been resolved, rather than roll back that PR by Allofich.

But for the sake of speed, I'll revert the spelling ahead of next build so people can use Lypyl's mod right away. We should then coordinate a fix across the board. :)

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Interkarma
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Re: Enhanced Sky Issues

Post by Interkarma » Fri Jul 14, 2017 11:17 pm

New Live Builds are up. This seems to have fixed issue caused by changing spelling on interface name with enhanced sky.

I've just reverted spelling back to "Deseralized".

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Jay_H
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Re: Enhanced Sky Issues

Post by Jay_H » Sat Jul 15, 2017 12:41 am

I am happy to have a new version, but I am sad that a new major release means your work increases rather than decreases :|

EDIT: Enhanced Sky works with the new builds! :)
**INDEFINITE HIATUS** Current priority list: 1. Writing new DFU quests; 2. Writing Archaeologist content; 3. Revamping classic DF quests. Only in free time, no guarantees made.

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Midknightprince
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Re: Enhanced Sky Issues

Post by Midknightprince » Sat Sep 02, 2017 9:31 pm

What is.....hre-8u144 windows-x64, that's in the zip of latest version on Enhanced sky 2.0.5 ?
Whats it for ?
Check out my YouTube Channel!

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Midknightprince
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Re: Enhanced Sky Issues

Post by Midknightprince » Sun Sep 03, 2017 6:10 pm

Midknightprince wrote:What is.....hre-8u144 windows-x64, that's in the zip of latest version on Enhanced sky 2.0.5 ?
Whats it for ?
It's a java thing ?
How did I get a java installer in my zip ?
Doh !!! :oops:
Check out my YouTube Channel!

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