https://github.com/joshcamas/dfu-charac ... grounds.cs
There is one bug tho.
When a player changes to werewolf/boar (which has its own static paperdoll image called BOAR00I0.IMG & WOLF00I0.IMG) and than goes into the dungeon, the result is that the dynamic background overwrites the BOAR/WOLF image and it looks like this: When you are outside, it does not happen according to the reports I received.
Here is a save file, where the player is in the beast form and cant be seen because that image is overwritten by dungeon background.
Expected behavior is, that if the player changes to beast form, no dynamic background will ever overwrite it. No matter if the player is inside, outside or what weather is currently going on.
I cant write scripts and Josh was not around for quite some time. I tried to contact him here at forums and on twitter, but Im not sure if it will be successful. So I ask for your help

Thank you!