Every skill in Daggerfall is associated with an attribute, e.g. Lockpicking -> Intelligence. These associations have no effect at all in the game, but I think originally the stat was supposed to act as a limiter to how high the skill could climb, so if I have 50 int I can't advance past 50 Lockpicking.
Is there any mod that implements this? I'm a little annoyed by my mage's weapon skills growing out of control
Any mod that implements the stat limits for skills?
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- Ralzar
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Re: Any mod that implements the stat limits for skills?
I doubt it, as the code for this is spread all over DFU and isn’t exactly an on/off switch.
The closest you will find is mods that change how the skill check mechanic works. Where attributes have a larger effect on the success chance. Successful skill checks generally lead to more skill gains.
The closest you will find is mods that change how the skill check mechanic works. Where attributes have a larger effect on the success chance. Successful skill checks generally lead to more skill gains.