Tree Models

Discuss coding questions, pull requests, and implementation details.
User avatar
Biboran
Posts: 256
Joined: Thu Jun 25, 2015 8:26 pm

Re: Tree Models

Postby Biboran » Mon Mar 06, 2017 2:05 pm

Looks more like 2000 game. 1998s didn't have trees


I try to follow style of 1997 Hexen 2

This is nice, I'd like to see how it looks in game.


I totaly dumb in this import-export stuff and never touched unity editor. Maybe if I send you model, you will add it quickly?

Also, wip2

Image
User avatar
TheLacus
Posts: 464
Joined: Wed Sep 14, 2016 6:22 pm
Contact:

Re: Tree Models

Postby TheLacus » Mon Mar 06, 2017 2:12 pm

Feel free to send me the model :)
If you are interested in creating mods for Daggerfall Unity you can find the documentation here.
User avatar
Biboran
Posts: 256
Joined: Thu Jun 25, 2015 8:26 pm

Re: Tree Models

Postby Biboran » Mon Mar 06, 2017 2:21 pm

http://dropmefiles.com/T7K30

Okay, hope I do all things right.

This model is replacing for 17-0 from TEXTURE.504 (Temperate woodland)
User avatar
TheLacus
Posts: 464
Joined: Wed Sep 14, 2016 6:22 pm
Contact:

Re: Tree Models

Postby TheLacus » Mon Mar 06, 2017 2:31 pm

Can you export it to .fbx instead of .max?
Also remember that Y is UP in Unity.
If you are interested in creating mods for Daggerfall Unity you can find the documentation here.
User avatar
Biboran
Posts: 256
Joined: Thu Jun 25, 2015 8:26 pm

Re: Tree Models

Postby Biboran » Mon Mar 06, 2017 2:43 pm

http://dropmefiles.com/xhLbp

Okay. I hope textures wil shown in this format. Sorry for all troubels.
User avatar
TheLacus
Posts: 464
Joined: Wed Sep 14, 2016 6:22 pm
Contact:

Re: Tree Models

Postby TheLacus » Mon Mar 06, 2017 3:30 pm

screen.jpg
screen.jpg (252.42 KiB) Viewed 717 times


Download mod 1.0
If you are interested in creating mods for Daggerfall Unity you can find the documentation here.
User avatar
Biboran
Posts: 256
Joined: Thu Jun 25, 2015 8:26 pm

Re: Tree Models

Postby Biboran » Mon Mar 06, 2017 3:35 pm

Yeah, thanks. Looks meh actually :D
I think it bcause textures - I made mine just in paint.net from sprite and they looks too far from game, sadly, and I think it smaller than it needed.
But at least I tried, I think at this time HD flats will be better option :lol:

Return to “Developer Discussion”

Who is online

Users browsing this forum: No registered users and 1 guest