Windows #58 Massive slowdown in dungeon [resolved]
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- Posts: 379
- Joined: Fri Oct 07, 2016 10:41 am
Re: Windows #58 Massive slowdown in dungeon
It's the gargoyle. When they die the error stops in the older build I tested, and in both that build and the latest code the gargoyle makes no sound.
- Interkarma
- Posts: 7247
- Joined: Sun Mar 22, 2015 1:51 am
Re: Windows #58 Massive slowdown in dungeon
Great stuff, thanks for running that down. I'll fix the gargoyle's sound when I loop back to close this issue.
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- Posts: 379
- Joined: Fri Oct 07, 2016 10:41 am
Re: Windows #58 Massive slowdown in dungeon
As far as I'm concerned, this can be marked resolved.
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- Posts: 379
- Joined: Fri Oct 07, 2016 10:41 am
Re: Windows #58 Massive slowdown in dungeon
Marking this as resolved.