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known bug with quest resources with same name and talk window [RESOLVED]

Posted: Tue May 15, 2018 11:36 am
by Nystul
there is a known bug with quest resources with same name and talk window.
quests that generate quest resources with same name (e.g. two "Ashton Residence" in different towns) this might make problems with talkwindow.
currently working on resolving it

Re: known bug with quest resources with same name and talk window [RESOLVED]

Posted: Tue May 15, 2018 9:02 pm
by Nystul
pull request issued with the fix

I had to change the dictionary key from caption name to Symbol.Name. talk topics from running quest loaded from savegames will likely produce wrong results, so make sure to load a savegame without running quests in next build