Linux 29: Health rested does not redraw in real time [RESOLVED]

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Jay_H
Posts: 867
Joined: Tue Aug 25, 2015 1:54 am

Linux 29: Health rested does not redraw in real time [RESOLVED]

Postby Jay_H » Fri Aug 19, 2016 9:01 am

While resting, my health bar did not increase in real time with each hour rested. The full health bar was only redrawn after the resting dialogue had closed and I was back in active gameplay.
Last edited by Jay_H on Sat Aug 20, 2016 4:39 am, edited 1 time in total.
Come give your feedback on the ideas in my general thread, and share your DFU characters in the character thread.
Quest-writing tutorial here. Guide for new Daggerfall players here. Daggerfall Mechanics thread here.
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Interkarma
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Joined: Sun Mar 22, 2015 1:51 am

Re: Linux 29: Health rested does not redraw in real time

Postby Interkarma » Fri Aug 19, 2016 9:12 am

Thanks Jay. If you have time, could you let me know if this worked in previous build? This might be related to one of today's changes.
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Jay_H
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Joined: Tue Aug 25, 2015 1:54 am

Re: Linux 29: Health rested does not redraw in real time

Postby Jay_H » Fri Aug 19, 2016 9:17 am

I just tested it, and the bug doesn't occur in 28.
Come give your feedback on the ideas in my general thread, and share your DFU characters in the character thread.
Quest-writing tutorial here. Guide for new Daggerfall players here. Daggerfall Mechanics thread here.
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Interkarma
Posts: 1881
Joined: Sun Mar 22, 2015 1:51 am

Re: Linux 29: Health rested does not redraw in real time

Postby Interkarma » Fri Aug 19, 2016 9:59 am

Cheers mate.
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Interkarma
Posts: 1881
Joined: Sun Mar 22, 2015 1:51 am

Re: Linux 29: Health rested does not redraw in real time

Postby Interkarma » Sat Aug 20, 2016 2:19 am

This should be fixed in latest build.

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